Great Level Design is a Studio-Wide Effort

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Published on ● Video Link: https://www.youtube.com/watch?v=UrdZhnA-PaI



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In this 2021 GDC talk, Arkane Studios Lyon’s Dana Nightingale digs into the critical contributions that all team members of a studio play in making a game with great level design, and how level designers can communicate their needs to those teams so everyone can help one another do their best work. 

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