Guardian Heroes | 1996 | A Beat 'em up with Branching Storylines! | Sega Saturn

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Guardian Heroes is a 2D side-scrolling beat 'em up video game in the vein of Final Fight or Golden Axe, but with RPG elements. The development team called it a "fighting RPG". Guardian Heroes was developed by Treasure and released in 1996 for the Sega Saturn video game console. A sequel was released in 2004 for the Game Boy Advance entitled Advance Guardian Heroes. The game allows players to alter the storyline through their actions, such as choosing between a number of branching paths, leading to multiple endings, and killing civilians and enemies, leading to changes in the Karma meter. The music was composed by Nazo² Suzuki and Norio Hanzawa. Hideki Matsutake, a former member of electronic music band Yellow Magic Orchestra, is credited as playing the synthesizer for the score. It is considered a cult classic of the beat 'em up genre.

GAME RECORDING INFO:

The game was emulated at Retroarch. It was integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (display aspect ratio, not internal resolution). And captured using shader / filter that simulates the image of a CRT monitor screen. I also use a bezel above the game with a image that i've created of a 90's TV, to create a nostalgic atmosphere.

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Tags:
CCF
Gameplay
Playthrough
Let's Play
Videogame
Opening
Intro
No Commentary
4K
Retro Gaming
Old Games
Retroarch
Retroarch Bezel
Retroarch Shader
CRT Shader
Mega Bezel
Sega
Sega consoles
Sega Saturn
Saturn
32bits Era
Fifth generation of Video Games
5th Gen of Video Games