Guilty Gear 2: Overture - 2. Sin Kiske perfect battle
Sin isn't particularly hard, but he has some mildly tricky attacks, that can hit you if you aren't careful. Usually try to keep medium distance to bait his charged strong attacksю Once he does them, take advantage of his recovery and Lock-On Blast Drive towards him and do Sol's b'n'b combo (Lock-On X-X-X-MC, jump, j.X-X-X). If you see Sin Blas Drive towards you, jump
over him, because he will use Beak Driver special right after it.
Sin will sometimes place his big stationary ball of lightning. Stay away when he does that, because it has a deceptively large hitbox. When you are far enough from Sin, he will usually use his long range projectile (which, unlike the playable version, does not damage him).
When he's as 1/2 HP, he will jump to the center of the arena and charge up. Do not attack him while he's charged up, because he has super armor, just wait it out. After this point he can charge his long range projectile. Avoid it by running to the side without Lock-On.
At 1/4 HP he will once again jump to the center of the arena, but this time, he will use his Overdrive, R.T.L. Note, that as a boss Sin does FIVE dashes, instead of playable version's three. If he stops right near you, you can jump over him while he's aiming his next dash.
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