Gunman Clive Speed run: All individual levels completed in 12:05 [In-game time total]

Channel:
Subscribers:
35,900
Published on ● Video Link: https://www.youtube.com/watch?v=8F-Ux89jUBM



Game:
Duration: 15:29
26,468 views
188


This project started in late January, roughly 2 weeks after AGDQ. I bought the game for £1.99 and it's probably one the best games on the 3DS eShop!


Within less than a week, I started creating individual level speed runs which were pretty easy on most of the stages because of the simple level design. It took roughly 3 days to speed run all 20 stages in IL style.
Then I sent them to SDA to get the run verified, the verifiers were impressed with the times and one of them did notice a possible improvement on stage 3 and so I retried that stage and some of the others I've notice were improvable as well.

There are 3 notable tricks that you can save time on certain kinds of stages.

Transition effect abuse - To get a good time on a certain stage, you need to play through (or quit) a different stage first. Then as you select a level you want to focus on, the in-game timer doesn't start right away saving ~0.3 seconds

Platform manipulation - Stages 2, 4 and 11 are notable as I hang around the title screen for a bit, this is to manipulate the platform position as I start a stage. You can't do this if you use Transition effect abuse or going to a different screen as the platform's starting position are fixed.

Powerful weapons from previous stage - On stages 15 and 20 I use a very powerful weapon that can be picked up from the previous stage. Stage 14's strongest obtainable weapon is the Laser gun and Stage 19's strongest obtainable weapon is the Dark Orbs.

The explosive bullet has the strongest single shot but the rate of fire is so bad that Laser & Dark orbs deal more Damage Per Second than the explosive bullets.

Stage 1 - 42:58
Stage 2 - 50:20
Stage 3 - 40:33
Stage 4 - 36:36
Stage 5 - 15:35

Stage 6 - 42:83
Stage 7 - 34:49
Stage 8 - 57:44
Stage 9 - 36:23
Stage 10 - 13:67

Stage 11 - 41:66
Stage 12 - 34:04
Stage 13 - 44:99
Stage 14 - 41:68
Stage 15 - 07:00

Stage 16 - 47:65 - Pure autoscroller
Stage 17 - 40:98
Stage 18 - 31:67
Stage 19 - 48:58
Stage 20 - 18:11

Q: Which stage did you find very hard to speed run?
A: Here are the top five and the reasons why.

Stage 5 - Pure button mashing, and making sure the boss never jumps.

Stage 6 - Is the stage that has a tough ladder skip near the end because of the camera angle, you can tell it's not easy when to stop running to fall down.

Stage 14 - Ladder skip and a tough to optimise room right afterwards

Stage 17 - Luck, luck and luck.

Stage 20 - A really tough trick with little room of error on the final boss.

Feel free to follow me on these 2 sites
Twitch - watch me play games live: http://www.twitch.tv/GreenalinkSDA
Twitter - read my opinions/reactions on various things: https://twitter.com/Greenalink




Other Videos By Greenalink


2013-05-18Bionic Commando Rearmed 2: Major glitch - Hook through walls - Early Upgraded WASP Bazooka.
2013-05-16Bionic Commando Rearmed 2: Going underneath floor glitch demonstration.
2013-05-10Ocarina of Time: Changes from N64 to 3DS (or the low budget 2DS)
2013-04-19Fire Emblem Awakening: Forging Tree Branch and renaming it as Deku Stick
2013-04-17The Legend of Zelda Phantom Hourglass Glitch: Phantom Eye 'rub' command glitch
2013-04-08[WR] Shadow Complex Xbox 360 Speed Run completed in 5:14. Yes nearly 5 minutes! No cheats used!
2013-04-07The Legend of Zelda Phantom Hourglass Glitch: Softlock during Dongorongo boss battle.
2013-04-01The Legend of Zelda Phantom Hourglass: How to get Hammer before Goron Temple & Temple of Ice
2013-03-29[Demo] Fire Emblem Awakening: Prologue - Lunatic difficulty
2013-03-21[Demo] Harmoknight - Your Bicycle - 72 BRAVO - Normal - Before knowing that hold Attack trick
2013-03-17Gunman Clive Speed run: All individual levels completed in 12:05 [In-game time total]
2013-03-12Scott Pilgrim: Online mode is nearly as bad as Super Smash Bros Brawl.
2013-03-08[AGDQ] Super Mario 3D Land Any% Speed run in 1:02:51 [Jan 12th]
2013-03-06[AGDQ] Scott Pilgrim vs the World: The Game - 4 player co-op speed run on hardest [Jan 9th 2013]
2013-03-03[AGDQ] Shadow Complex 100% and Any% speed runs by Greenalink [Jan 6th 2013]
2013-02-26Adventures of AGDQ 2013: Spikevegeta's voice acting on Super Monkey Ball 2
2013-02-18New Super Mario Bros 2 - Odd corner wall jump
2013-02-16New Super Mario Bros 2: W6-2 100% speed run
2013-02-13Pokémon Black 2/White 2 - Pokémon World Tournament Cup - vs Junior finalists (cpu version).
2013-02-03Super Mario 3D Land: Backwards Long Jump up the stairs.
2013-02-02Adventures of AGDQ 2013: The Mystery Game revealed!



Tags:
Gunman Clive
3DS
eShop
Nintendo
Speed
Run
Done
Quick
AGDQ
Greenalink
Gunman
Clive



Other Statistics

Gunman Clive Statistics For Greenalink

Greenalink currently has 28,878 views spread across 3 videos for Gunman Clive. Gunman Clive has approximately 1 hour of watchable video on his channel, making up less than 0.49% of the total overall content on Greenalink's YouTube channel.