Gutz Longplay (C64) [50 FPS]
Developed by Special FX and published by Ocean in 1988.
Foreword: The music isn't stuck; it really DOES endlessly loop like that...you have been warned!
An unidentified being has been spotted circling planet Earth and you've been sent to find out what it is. Unfortunately, it's a giant space creature that swallows you whole, but you fight back by destroying it from the inside out.
The game comprises 4 zones, each comprising 4 mazes. Inside each maze, you must find 3 parts to a weapon that can be used to destroy one of the creatures major organs. You must almost find a key that unlocks the door to each organ before you can even fight it.
You can find weapons hidden behind cysts on the walls of the creature. Each weapon can kill certain enemies that you come across; fortunately, there is usually a cyst containing the appropriate weapon near where the enemy spawns.
It's also possible to find a protective helmet in some of the levels, which helps to reduce damage from enemies and prevents damage from noxious gases that seep from the creature's insides.
Even though it's inevitable that you will lose lives, you regularly earn bonus lives for killing enemies and scoring points.
Technically, it's a polished title with good graphics and sound collision detection. Unfortunately, endless back tracking and hunting for weapon parts gets pretty boring, so I didn't enjoy recording this. The music is extremely repetitive and is really just 1 short loop (Fred Gray must have been having an off day when he wrote it).
Enjoy!
#retrogaming
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