H1Z1 KOTK Netcode Update!
When I first tested H1Z1:KOTK back in March, the results were not good as gunfire and player movement suffered from way too much delay.
Now the developers released an update that improved the performance of the servers and the netcode as a whole. So lets see what that means for your online experience!
► Support Battle(Non)Sense:
https://www.patreon.com/battlenonsense
► Battlefield 1 - HitReg:
➜ https://youtu.be/lprZd9qFu4U
► H1Z1:KOTK Netcode Analysis:
➜ https://youtu.be/Tv7DKvrr53E
► Edge Router:
➜ Gaming Routers: https://youtu.be/6erRRbaiAT0
➜ EdgeRouter Setup: https://youtu.be/KwHes-GWYuY
➜ Smart Queue: https://i.imgur.com/7dSpsa1.png
➜ Bufferbloat: https://dslreports.com/speedtest
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► Connect with me:
➜ FB: facebook.com/BattleNonSense
➜ twitter: twitter.com/BattleNonSense
➜ email: chris@battlenonsense.com
► My Machinima Channel:
➜ http://bit.ly/1bxw9HX
► Outro Music:
Many of you asked me whats the name of the song that I use in the outro. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.
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