Half-Life Blue Shift (Easy) Part 4

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Published on ● Video Link: https://www.youtube.com/watch?v=XJbdZSQH_iM



Half-Life
Game:
Half-Life (1998)
Duration: 8:28
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Having seen H.E.C.U. Grunts, It's time to continue into the further stages of Captive Freight, We enter a sewer system..or a steam tunnel (give or take), We deal with the horrible smells and I choke once we exit into a tunnel of sorts crawling with Headcrabs and Alien Slaves, I keep forgetting about going through the route with electricity.

After that we take out several grunts and gain the MP5 again, It's not that useful in Blue Shift because there will be grunts EVERYWHERE in the next few levels, The Pistol's good for them or a bum rush with the shotgun, MP5 is only useful if you want to use AR Grenades, since you will loaded down with AR Grenades quite often, We also encounter a elevator we will need to return to later, We actually back track later in the game, Next part which is Part 5 makes us dive deep into grunts in several loading yards and dealing with a tank for the first time since Half-Life's episode Surface Tension.







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