Halo 2 - Mission 6 - The Arbiter Part 1

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Halo 2
Game:
Halo 2 (2004)
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Let's Play
Duration: 15:01
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1


Hiii! This is part 6 of my Halo 2 Walkthrough, which is basically Mission 6
In this mission we play as the arbiter, and learn about the Heretics.
This can be used for entertainment purposes and to help you finish this mission

Once again, you'll find the action on this creatively-set level split between on-foot and vehicle-based sections. You'll begin by fighting your way through a series of variously-shaped open rooms interspersed with narrow corridors, somewhat reminiscent of T&R back in Halo 1. Your foes will be limited to sentinels, grunts armed with either the needler or fuel rod gun, and elites, often armed with the new carbine or sentinel beam. With your newly acquired cloaking device, you'll be better able to choose between fighting and sneaking, and we'll be doing a bit of both. The second half of the level will formally introduce you to the newly-modified banshee through a series of air-to-air and air-to-ground (or ground-to-ground, if you prefer) engagements.







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