Halo 2 Walkthrough - M. #7 (The Oracle) HD 1080p XB No Com.
Halo 2 Walkthrough - Mission #7 (The Oracle) High Definition 1080 pixels Xbox No Commentary
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Developer(s): Bungie
Publisher(s): Microsoft Game Studios
Designer(s): Jason Jones
Artist(s): Marcus Lehto
Writer(s): Joseph Staten
Composer(s): Martin O'Donnell, Michael Salvatori
Series: Halo
Platform(s): Xbox, Microsoft Windows, Xbox One
Release date(s): November 9, 2004
Genre(s): First-person shooter
Mode(s): Single-player, Multiplayer
Objective List (Needs to be completed in significant order to progress in the game):
◾The Heretic
◾The Armory
◾Cairo Station
◾Outskirts
◾Metropolis
◾The Arbiter
◾The Oracle
◾Delta Halo
◾Regret
◾Sacred Icon
◾Quarantine Zone
◾Gravemind
◾Uprising
◾High Charity
◾The Great Journey
About The Game:
Halo 2 is a 2004 first-person shooter video game developed by Bungie Studios. Released for the Xbox video game console on November 9, 2004, the game is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. A Microsoft Windows version of the game was released on May 31, 2007, developed by an internal team at Microsoft Game Studios known as Hired Gun. The game features a new game engine, as well as using the Havok physics engine; added weapons and vehicles, and new multiplayer maps. The player alternately assumes the roles of the human Master Chief and the alien Arbiter in a 26th-century conflict between the human United Nations Space Command and genocidal Covenant.
After the success of Combat Evolved, a sequel was expected and highly anticipated. Bungie found inspiration in plot points and gameplay elements that had been left out of their first game, including multiplayer over the Internet through Xbox Live. Time constraints forced a series of cutbacks in the size and scope of the game, including a cliffhanger ending to the game's campaign mode that left many in the studio dissatisfied. Among Halo 2's marketing efforts was an alternate reality game called "I Love Bees" that involved players solving real-world puzzles.
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