Halo 4 Pre-Alpha 8028 - The Dawn Playthrough (m10_crash)
This mission is in an extremely broken state in this build. I had to manually execute some of the mission scripts to open doors and initialize some areas. I also had to fly cam and skip a small section before going outside. This was to prevent the player from hitting a zone set which crashes the game.
Below is a list of fixes you can enter in the console to playthrough the mission. You will have to restart the level at some points and start from an insertion point. Remember to replace any angle brackets with the real ones, YT hates having those in the description.
0:35 This part usually sends the player outside the level as the game locks up. Put this in the console to eject from the pod before that happens. Make sure you don't move once exiting the pod until the script stops pushing the player around.
objects_detach (temp_camera_hack, player0)
b_cryo_released = true
7:00 This door never seems to open due to it using a script that isnt function yet. Open the door with this single command: door_post_elevator-⋗open()
7:24 Same deal with this door: door_pre_lookout-⋗open()
7:42 Try to follow my moments and avoid the zone set trigger volume. Loading this one will cause a fatal crash.
9:26 door_airlock_1_exterior-⋗open()
14:20 The map usually locks up at this point. Enter this command then restart the mission
game_insertion_point_set 6
Once the mission has started on that insertion point run this.
wake( f_end_airlock_action )
wake( f_brokenfloor_init )
wake( f_maintenance_init )
wake( f_vehiclebay_init )
wake( f_debris_init )
wake( f_ambientshakes_init )
wake( f_maintenance_hall_ai_init )
wake( f_maintenance_hall_doors_init )
wake( f_maintenance_hall_block01_init )
wake( f_maintenance_hall_destruction_init )
Modifications:
cheat_deathless_player 1
renderUseNewPredicatedTilingMode 1
render_default_lighting 1 (In areas that are too dark or objects are too dark)
Scenario: environments\solo\m10_crash\m10_crash
Build: midnight cache profile xenon 08028.11.10.11.1702.horse Oct 11 2011 18:37:00
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