Halo 5: Guardians Mission 13 - Genesis (Legendary)

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Halo 5: Guardians
Game:
Duration: 30:03
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MISSION 13 - Genesis

Anyone up for skiing? Well you'll kinda be doing that. Except you'll sliding down a massive incline on the side of a giant piece of alien technology. Oh, and you have no skiis either. There are several factors against you on higher difficulties, whereas on lower difficulties you can basically just walk your way down the middle of the area if you like, shooting everything in your way. On higher difficulties you will want to conserve your ammo (therefore not engaging the enemies). To do this you can simply jump to drop forward at fast speeds, hopping down the side of the massive guardian. There are some things to keep in mind if you take this approach however: Avoid moving too far to the sides of the path as there are large gaps in certain sections as you descend.

Also use your thrusters to knock yourself back on course if you mess up a jump or bounce awkwardly, they can easily save you from a rather splattery death. Also don't stop. Stopping in mid descent will generally wind up with you full of laser/ plasma burns plummeting to your death. It may take a few attempts to get the hang of it, but you will get a rhythm down after a few goes and be merrily bouncing over the heads of the enemies along the side. Wait a minute, how are they even clinging to the side of the guardian? Do they have mag boots too? When you get far enough down, a scene will take over with you arriving on the ground afterwards.

CHECKPOINT

Move through the twisted plant archways ahead of you and through a doorway that opens itself. Not creepy, not at all. You'll encounter a resident of the structure by the name of Exuberant who will greet you inside. You'll begin descending in an elevator while Exuberant talks to your squad.

CHECKPOINT

Annnd tank. Yeah, I'd say that WILL be of use to us Exuberant. Especially those of us on legendary difficulty. Seriously, love your tank and keep it alive as it will make your life so much easier. You'll also get an achievement out of it on legendary difficulty if you can get it far enough in the level in one piece. Stock up at the weapon stands on the right and then jump in the tank to roll out. A dropship will be just outside, as well as some scattered grunts and a ghost. Back away until the dropship is gone then move out. Your machine gunner squadmate should tear through unshielded weak enemies, so focus your attention on the ghost moving around ahead. Your other squad members should find ghosts to trail along with you in, just be careful not to run them over as you advance.

Trundle across the metal bridge as another guardian warps in overhead, Another dropship will fly in from the guardian's warp location so if you are quick enough you can do significant damage with your cannon before it can drop off it's cargo of two ghosts and a wraith. Promethean crawlers will begin to teleport in to attack the covenant so quickly blow them away so you are free to engage the enemy vehicles below. You can use your raised position to peek over the edge (making it harder for the wraith to hit you). There will also be a promethean turret that appears on the right side of the area underneath you so make sure if it turns your way you dispatch it immediatley. Despite the annoyance of the ghosts, the wraith is the bigger threat as it can deal massive damage if it's blasts connect. So let your squadmates distract the enemy ghosts while you fire away at the wraith below.

CHECKPOINT

Rattle towards the charred wreckage of the wraith and ghosts, looking to the right when you reach the bottom of the slope to spot a phaeton and another promethean turret firing down at your squad. Stay back out of the turret's line of fire while you focus on the phaeton. You want to bring both of them down fast so they don't kill off your squadmates, but the phaeton is the more important target due to it's mobility. A ghost will also be wandering around the rocks below where the turret was (unless the promethean defenses blew it up already) so be on the alert as you move up.

CHECKPOINT

More promethean defenses will trigger after you've dealt with that first wave of enemies. so be ready to take on a trio of knights (at least one of which has an incineration cannon which you may want to 'borrow' afterwards for a Warden fight later) as well as a few crawlers. Focus on the knight firing the incineration cannon first as that thing can seriously ding your ride. A promethean turret will also appear on the cliff to the left of where the first one was, so be prepared to deal with that as well. Your machine gunner and cannon turret should quickly take care of any remaining crawlers, so cross the sodden watermeadow towards the forerunner structure after the coast is clear.

Read more: http://guides.cheatcc.com/halo-5-guardians-guide-walkthrough/guide_sections/mission-13-genesis#ixzz3uEQTsb9j
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Tags:
Halo 5: Guardians
Halo 5
Mission 13
Genesis
Legendary
Difficulty
Solo



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