Halo Wars Definitive Edition Campaign - 14 Reactor (Legendary Difficulty)

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Halo Wars
Game:
Halo Wars (2009)
Duration: 1:11:17
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Playthrough of Halo Wars Definitive Edition Mission 14 - Reactor on Legendary Difficulty.

I have done it.

Plan proposed by Professor Anders could result in complete obliteration of Shield 0459, stopping the Covenant forces from scavenging the ships once and for all. However, there is a big downside of this course of action - it requires the Spirit of Fire's FTL drive, without which the crew wont be able to return back home. Captain Cutter makes the decision to go through with the plan and UNSC forces are preparing for the escort of FTL Drive to the Apex site.

Story time.

Years ago i was brainstorming about the Reactor mission with @MartinozO , who in his playthrough decided to go forward with the swift push towards the Apex before Covenant forces realise what hit them to obtain the gold medal on this mission. We talked about the oversight of Skull objective, which is destruction of 20 Vampirtes, and how you need to spend a lot of time completing it, basicly elliminating the Time bonus from equation. Ever since i was not sure if completion of all objectives outside of time limit could provide player with Gold Medal. Recently however i have done some math, and it turns out you need to obtain perfect combat bonus multiplier to just barely get above required 30000 point treshhold. There is a catch however. Enemy attacks relentlessly, sometimes even with two scarabs ot once or in short interval. It is incredibly easy to lose units. However, it is even easier to make up for that. A plan was formed and a special toy was pulled just for this mission.

Introducing Cobra, UNSC's Anti-vehicle platform, capable of deploying into siege mode which results in abnormal firepower that can only be matched by enemy Scarabs. With it, i was able to shut down majority of enemy attacks. I have also pulled some weird strats from Martinoz's playthrough, and perhaps discovered a way to break enemy AI.

0:00 Start
8:37 Vampire #1 & #2
9:10 Vampire #3
10:20 Vampire #4
11:43 Vampire #5
16:25 Vampire #6 & #7 and Scarab #1
17:45 Vampire #8
18:25 Vampire #9 dies in a background
20:00 PANIC MODE SCARAB #2
25:20 Scarab #3
27:34 PANIC SCARAB #4
31:31 Scarab #5
35:04 Vampire #10
36:28 Vampire #11
39:38 Scarab #6
42:32 Vampire #12
45:00 The realisation of the results of my tomfoolery - i have starved the Covenant AI
47:18 Vampire #13
49:48 Vampire #14
54:50 Vampire #15 & #16
55:48 Vampire #17
1:00:15 Vampire #18
1:02:13 "We have money to spare, let's do some weird stuff"
1:03:40 Vampire #19
1:05:25 Vampire #20 and the final push onto Apex Site

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