Hammerdin 2.0 build - Path of Exile (3.3 Incursion)
Remake of my older D2 themed Hammerdin build attempt. Dual Mjolners, Deadeye, Crit, Arc + Ball lightning. Very decent for map clear, cheap, but single target is lacking in high tier maps. Can be annoying to gear up and balance resistances and str/int requirements.
-----Time stamps-----
0:10 about build
1:05 items, skills, mechanics
5:31 passive tree
6:58 next build
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-----Passive tree and PoB-----
Passive tree at lvl 85: http://poeurl.com/b05u
PoB import code: https://pastebin.com/qbpbcvgM
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Ascendancy: Deadeye
Bandits: Alira
Cost: nothing special besides Mjolners for starter, but may want shaped amulet, maybe cooldown recovery speed boots and belt. Repentance gloves is also very good option, and they are pretty cheap.
Life/dps: around 6k life, dps is hard to tell, good enough for clear speed even in T16, but bad for single target.
Sustain: 30 life gain on hit against bleeding enemies, 40% attack dodge, 30% spell dodge.
Difficulty: pretty easy and satisfying for map clear
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-----Stream and social media-----
Stream daily at 11:00 am UTC+2
Twitch ► https://www.twitch.tv/woolfio
Some news on Twitter ► https://twitter.com/Woolfio_YT
-----Support?-----
If you would like to support me - check my Patreon page ► https://www.patreon.com/woolfio
Your support is greatly appreciated, it may even help change my life.
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