Hand Painted Workflow in Substance 3D Painter | Adobe Substance 3D
In this video, we’ll walk through the full texturing process of a hand painted style Undead Shark using Substance 3D Painter. We will be focusing on creating clean bakes and using them to generate the most important part of our process: Values!
Once we have our values we will use the tools within Substance 3D Painter to convert them into some nice colors and bring our shark to life!
This process is perfect for characters, creatures and environments in the handpainted style!\n
Chapters:
00:00:27 Efficient Bake Creation
00:02:12 Value Construction with Generators
00:06:57 Color Construction with Gradients
00:19:54 Stylization Filters Details
00:22:28 Hand Painted Style Approach
Subscribe to Adobe Substance 3D: https://adobe.ly/3Um7q3t
Learn more about Adobe Substance 3D: https://adobe.ly/3NW3GSo
About Substance 3D:
Adobe Substance 3D is a complete suite of smart creative apps and high-end content that gives artists everything they need to create 3D digital content. With Substance 3D, set up the perfect shot, explore the high-end 3D asset library, give life to your 3D art, build complex models, and more. Get the Adobe Substance 3D Collection.
This channel will showcase what’s possible with Substance 3D, from inspiration to in-depth tutorials. Make sure to subscribe to the channel for videos on all things Substance 3D related, including content around Designer, Painter, Modeler, Stager, and Sampler.
Connect with Adobe Substance 3D:
Twitter: https://Twitter.com/substance3d
Facebook: https://facebook.com/adobesubstance3d
Instagram: https://instagram.com/substance3dart
LinkedIn: https://linkedin.com/company/substance3d
Discord: https://discord.com/channels/179919948569640960/179930830955610112
#Adobe #AdobeSubstance3D #AdobeYouTube