Has this developer nailed the modern 8bit JRPG? 8-BIT ADVENTURES 2 is a tribute to the past
Retro inspired videogames are a dime a dozen but what happens if you lean in all the way, play with the nostalgic experiences of those people who grew up with the NES and the Gameboy to make something truly modern.
Joshua Hallaran from Critical Games has been working on 8-BIT ADVENTURES 2 for seven years, studying the classics and creating a true love letter to the pixel graphics and chiptune of the early nineties.
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0:00 Introduction
1:58 What is 8 Bit Adventures 2?
2:28 What games did you play as a kid?
3:45 When did the development start?
5:12 Meta nostalgic gameplay design
7:26 Designing a game to "feel retro" not be retro
9:53 explanation of gameplay
11:09 Lessons learnt from developing the first game
12:33 Did you finally make the game you always wanted?
13:28 What was it like to work on a game for seven years?
15:00 How Final Fantasy X inspired the combat design
17:36 How did they iterate and improve the game
20:32 Are gamers who played these games as kids up for long JRPGs now?
22:17 design elements that let you return to the game
23:14 introduce the team
24:50 how do you feel just before release?
26:05 Outro
SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.
#8bitadventures2 #podcast #videogames
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