Heaven's Gate (1996) Sony PlayStation Gameplay in HD (Beetle PSX HW)
Game name - Heaven's Gate
Console - Sony PlayStation 1
Game Release - 1996-12-13
Publisher - Atlus
Genre - Fighting
Devils have started to invade the world by giving humans evil power. In order to protect the world, the kingdom of Heaven has also begun to lend divine power to humans, resulting in a battle between good and evil that has the human's world as the battlefield.
The game has eight playable characters at the start with some ohter hidden characters that can be unlocked under certain conditions. Each character has their own normal moves, special moves, speciality and lineage. the player should defeat eight characters controled by the computer in order to fight against the boss of the game who will vary depending of the lineage of the player's character. Once the player defeat the boss the staff roll credits are shown and the game is over.
The game uses a 3 buttons layout being one button for punch, one for kick and one for guard. the animation and/or strenght of the attack may vary deppending of how quick the buttons are pressed. By pressing the guard and the punch button together the throwing move of each character is performed. The special move of each characters are performed by making combinations of buttons and stick movements. As usual in fighting games the special moves cause more damage to the rival. When the energy bar of one of the characters gets empty the round is over, being the winner of the match the one who wins twos rounds.
All the character can punish a rival who is lying on the flor by pressing up + the punch button, pressing this combination will cause the character will throw him/her self at a defenseless opponent.
Right under the energy bar of each player is a the "Speciality Bar", this bar is progressily filled by attacking the opponent or taking damage. When the bar is totally full, pressing the guard, kick and punch buttons at the same time the character gets into Sol/Lunar(depending of the character speciality) Attack mode, when the character is into the Sol/lunar release he/she will be unvulnerable for a few seconds alllowing to build power
RetroArch Settings
Core - Beetle PSX HW
Renderer - Hardware
Software Framebuffer - On
Adaptive Smoothing - On
Super Sampling - On
MSAA - 16x
Internal GPU Resolution - 8x
Internal Color Depth - 32bpp
Texture Filtering - Nearest
PGXP Operation Mode - Memory
PGXP Vertex Cache - On
PGXP Perspective Correct Texturing - On
Line-to-quad hack - Default
Widescreen Mode Hack - On
Frame Duping - On
CPU Frequency Scaling - 100% (Native)
GTE Overclock - On
GPU Rasterizer Overclock - 32x
Dithering Pattern - Off
My PC Specs
OS - Windows 10 Home
CPU - Intel Core i7-7700K @ 4.20GHz 4.20 GHz
GPU - NVIDIA® GeForce® GTX 1070
RAM - 16.0 GB
#game
#ps1
#Fighting