Heavy Rain [P3] NoCommentary Walkthrough Gameplay
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Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if old Gen Console.
. . PLAYLIST:https://www.youtube.com/watch?v=_CzVooxFBhc&list=PLTGOFOIlB2-YXzVdgvIfj9KB7vcU8YcDv
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HEAVY RAIN Full Game/Part 1 to the last part
will include the FULL-GAME Gameplay Walkthrough & all the story campaigns and endings
Platform(s)
PlayStation 3
PlayStation 4
Microsoft Windows
Release
23 February 2010
Genre(s) Interactive drama, action-adventure
Heavy Rain is a 2010 interactive drama and action-adventure game developed by Quantic Dream and published by Sony Computer Entertainment. The game features four protagonists involved with the mystery of the Origami Killer, a serial murderer who uses extended periods of rainfall to drown his victims. The player interacts with the game by performing actions highlighted on screen related to motions on the controller, and in some cases, performing a series of quick time events. The player's decisions and actions during the game affect the narrative.
Game developer David Cage wrote the 2,000-page script, acted as director for the four years of development, travelled to Philadelphia to research the setting, and intended to improve upon what was flawed in his 2005 game Fahrenheit. Composer Normand Corbeil wrote the score, which was recorded at Abbey Road Studios. The game was released for PlayStation 3 in February 2010, PlayStation 4 in 2016, and Microsoft Windows in 2019. Heavy Rain was a critical and commercial success, winning three BAFTA awards and selling over five million copies. The game received praise for its emotional impact, visuals, writing, controls, voice acting, and music; critics conversely faulted the controls, voice acting, and plot inconsistencies.
Gameplay
Button-prompts are used to interact with the environment.
Heavy Rain is an interactive drama and action-adventure game in which the player controls four different characters from a third-person perspective.
Each playable character may die depending on the player's actions, which create a branching storyline; in these cases, the player is faced with quick time events. The game is divided into multiple scenes, each centring on one of the characters.
Holding down R2 moves the character forward and the left analogue stick controls the direction. Interaction with the environment is done by pressing on-screen, context-sensitive prompts, using the right analogue stick, and performing Sixaxis control movements with the DualShock 3 or 4. Also featured are difficulty levels that the player can change at any point during the game. A chapter-select screen offers the function of playing scenes over again. With PlayStation Move, the player wields either the motion and navigation controllers, or the DualShock and motion controllers. #Gameplay