Helldivers 2 // Into the Gloom - Terminid Coop Super Helldive - All Clear, No Deaths
Coop Super Helldive, Max Difficulty Lvl 10, all objectives (Main + Optional) completed, all nests cleared, no personal deaths
Modifiers: Orbital Fluctuations, Complex Stratagem Plotting
Planet: Fori Prime
Patch version: 01.002.105
They're in our cities! Been looking forward to urban bug maps for ages, and now they're finally here. The Predator strain are on hiatus while crashes are being fixed apparently, but the Gloom brings some much-needed new environments and mission types to the table.
Meanwhile I'm putting an older loadout to the test, bringing back the OPS + stun nade combo to see how it does - while I miss out on the big horde clear of the Orbital Napalm Barrage, I'm basically filled to the brim with anti-tank options now.
Honestly, maps with smaller urban areas like this one don't seem too bad - it's the ones with larger cities filled with nests where things can get a little nuts...more videos on the way :)
As always, shout-out to my teammates on this one,@originalSPECTER, Adman25, and Mercurial! If you're looking to join us or other like-minded players, check out Warrior's discord: https://discord.gg/hu3x8VbnrM
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Build:
An older GL setup - Breaker and GL are both hungry beasts that the Supply Backpack can keep fed, stun nades mean I have a lot of crowd and elite control and can easily setup OPS and 500kg strikes. The Ultimatum is the only new addition as a backup OPS, and means I have even more AT on hand. Compared to last video's setup, this is a little weaker on the breach clear without the Orbital Napalm Barrage, but probably a little more comfortable with managing Chargers.
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00:00 Intro, Insertion
00:15 Stalker Lair 1
01:40 Nest 1
03:00 Stalker Lair 2, Nest 2
05:45 Nest 3
07:20 Seismic Probe 1
09:20 Nest 4
13:00 Seismic Probe 2
17:30 Soil Scan
22:05 Mega Nest
27:20 Upload Data
32:15 Extraction
36:45 Mission Stats