Hexadecimal Horrors Shenanigans #3 - Skullcove Call Of Cthulhu

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Team Fortress 2
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Duration: 33:23
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This is one of those games where I felt like none of us were actually in sync.
What I mean by that is that we werent truly working together.
Everyone was more or less doing their own thing.

I always felt like I was just a split second too late to react to whatever my team was up to.
Which in turn leads to bad decision making on everyones part.

The Pyro rushing in - Should I try and support him with his crazy ass plan?
The Soldier flying around - Where is he going to go?
The Sniper completely silent and isolated - I cant tell if he's okay.
The Engineer trying to hold this together but getting shit on.
The Heavy too worried about the money.
The Medic wasting his Uber for nonsense revives, leaving others in the dust.
I just dont know sometimes...

As for the mission; I think its pretty good. I dont know what theme this was going for though.
There was some stuff about Cthulhu but nothing really stood out that reflected that.

One thing of note was the Blimp though. Not sure how interesting or dangerous that ultimately was but its something new and different.
Game: Team Fortress 2 -- Watch live at https://www.twitch.tv/volva







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