This boy got really tanky compared to last time. All the damage here is pretty much at the limit, so this won't work for SEA and NA the same way, unfortunately.
Maybe there is some cool tech to get even more points. But the score is "nice", so its hoyover this year for me.
Some notes for P1:
For the opener, I add just enough time buffer to get the amount of damage I need out of Kianas QTE. If you need just a bit more, you have to delay a little more.
It was still not worth waiting longer to combo the spawning flower with HTR to get the green buff. Its not enough dmg bonus to skip Mei's combo and the slightly increased core damage when ulting doesn't make up all the time loss. You could however use the skip on Kiana after Mei ult, but I don't care enough.
Transition:
Instead of doing fancy stuff I am just going for two Kiana weapon actives to regenerate SP for her. That way I don't need to farm three weapons on HTR. I am oldge, so this lazy stuff is good for me.
P2:
I have to add a slight delay before Kiana ultimate to buffer enough time for Mei's ultimate evasion. In this case, a single attack before combo. After ult, Mei needs to hit both weapon and ultimate evasion follow ups to deal enough damage for HTR to finish the boss.
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