HIDE, HIDE, HIDE! 😨 - Hello Neighbor 2 Alpha 1
Let’s Play Hello Neighbor 2 Alpha 1! Mr. Peterson (the neighbor) has gone missing, and as an investigative journalist we’re tracking him down! Welcome back to Raven Brook, where things are just as bizarre as in the first game! See for yourself, in this Hello Neighbor 2 Alpha 1 gameplay video! 😬
Hello Neighbor 2 Alpha 1 is the first in a series of alpha test, where we explore the newest addition to the stealth horror game franchise - we’re ones again trying to break into a mysterious house without being caught be the resident… who just happens to be a man wearing crow costume 🤔
As with Hello Neighbor 1, the AI is self learning and will stalk the player this time around - also if the player decides to investigate the open world village of Raven Brook 😨
▶️ Watch our INDIEMO playlist: https://www.youtube.com/playlist?list=PLOM_qo_g9CRmUvD3BO6l5G6lWTHmWq0XZ
🕹️ Get Hello Neighbor 2 Alpha 1 on Steam: https://store.steampowered.com/app/1364960/Hello_Neighbor_2_Alpha_1/
⚙️ Developer: Eerie Guest (https://twitter.com/aNichiporchik) & tinyBuild (https://www.tinybuild.com/)
💡 Publisher: tinyBuild
👀 Remember to watch my weekly new indie games showcase with StefaNonsense over on his channel: https://www.youtube.com/watch?v=wu_UUnspRL8&list=PLQCSYdOjJ9MiXkWC-d-RgPnBmeGw1xSux
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Hello Neighbor 2 Game Overview:
Hello Neighbour 2 is a Stealth Horror Game where you’re being stalked by a mysterious creature as you try to track down Mr. Peterson (The Neighbor) who has disappeared after the events of the first game. Play against an advanced, self-learning AI that tracks and adapts to your every move.
Self-learning AI
- AI explores the environment and constantly seeks ways to ambush the player
- AI watches player navigation patterns and if these seem to be effective, will replicate them
- AI has a daily routine that gets disrupted by the player: sleeping, eating, cooking, and possibly going into the woods to dig up bags of non-bodies
- AI will use the same objects as the player, using them for the same purposes. If the player uses a fire extinguisher to get up top, so will the AI.
Open World
- Explore the Raven Brooks, there are no limitations and players can go anywhere from the beginning of the game. The AI protects its house when the player is trying to break in, and stalks the player when out in the open world.
- Players have their own stories. Narrative is emergent, depending on how players decide to play the game.
- The world changes depending on your actions
Sandbox experience
- Players should find creative solutions to solve the puzzle by combining different items, terrain features and platforming skills
- Many in-game events are persistent and scheduled in random order, that gives a feeling of a living world. Players may examine each random in-game event to find a different outcome
Hello Neighbor 2 is developed by Eerie Guest and tiny Build, as well as published by the latter!
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INDIEMO is a show where I play demos of the best indie titles out there, and talk about what my likes and dislikes about the games based solely on what is showcased in the demo 🤔
INDIEMO is actually an older format, but with the prevalence of demos within the world of indie games, it seemed fitting to bring it back 🕹️
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Outro Music: "Adventure with Me" by Keiia (https://soundcloud.com/keiiasoundtrack)
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#HelloNeighbor2 #Stealth #Horror #INDIEMO #indiegames #alpha #itsDair #HelloNeighbor #EerieGuest #tinyBuild
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