Hideous Destructor | An Evening Stroll in Venice | No Failure Run
If a previous series of mine hasn't shown it yet, I'm a bit of a fan of classic TRs. This map pretty much gives you an idea of what a TR2 level would look like if it was made in Doom instead. No recreations of the original levels too, it's all original architecture wise. Certainly a map I'd recommend.
Anyway, with HD in mind, I try to accomplish the task of going through the little map without collapsing to the floor with many holes in my person.
There's actually one more mapset based from TR2 that I'd like to try out after this, it should make for a more slower and darker burn than this.
I've changed some of the sounds and sprites a little bit more to fit the theme, though for the weapons you can thank Potetobloke. I certainly wasn't going to make another weapon set just for a couple of maps. Though it is unfortunate that HD doesn't allow you to dual wield, atleast the dual holster somewhat fits alright.
This map, despite being short is quite brutal if you are unprepared. I had to switch my usual loadout from Rifleman to Support Gunner thanks to the sheer numbers of enemies you fight at the beginning. Not to mention the later half with the Archie and the Baron "bosses".
Mods Used:
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251&start=0
Potetobloke's HD Reskin: https://forum.zdoom.org/viewtopic.php?f=43&t=60179
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
An Evening Stroll in Venice: https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/venice
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