HITMAN 2 FULL GAME

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Hitman 2 (2018 video game)
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This article is about the 2018 video game. For the second installment in the Hitman franchise, see Hitman 2: Silent Assassin.
Hitman 2
Hitman 2 (2018) cover.jpg
Cover art featuring Agent 47. The pink cover reflects this installment's more "playful" tone.[1]
Developer(s) IO Interactive
Publisher(s) Warner Bros. Interactive Entertainment
Director(s) Jacob Mikkelsen
Producer(s)
Forest Swartout Large
Rasmus Nautrup Jensen
Karim Boussoufa
Kalvin Lyle
Jean Biam Tan
Designer(s) Philip Andreas Krogh
Programmer(s) Maurizio De Pascale
Artist(s) Rasmus Poulsen
Writer(s) Michael Vogt
Composer(s) Niels Bye Nielsen
Series Hitman
Platform(s)
Microsoft Windows
PlayStation 4
Xbox One
Stadia
Release 13 November 2018
Genre(s) Stealth
Mode(s) Single-player, multiplayer
Hitman 2 is a 2018 stealth video game that was developed by IO Interactive and published by Warner Bros. Interactive Entertainment. It is the seventh major installment in the Hitman video game series, the sequel to 2016's Hitman and the second game in the World of Assassination trilogy. The game's story continues the plot arc started in Hitman and follows genetically engineered assassin Agent 47 as he searches for the mysterious "Shadow Client" and his allies, who are trying to destroy Providence, a secretive organization that controls the world's affairs. Like its predecessor, Hitman 2 features six large sandbox locations that players can freely explore to find opportunities to eliminate their targets. The game also included two online multiplayer modes called Sniper Assassin and Ghost Mode, whose internet servers were shut down in August 2020.

Sales of the 2016 episodic game Hitman fell short of expectations, prompting the series' publisher Square Enix to sell IO Interactive, which became an independent studio after a management buyout. With a limited cash flow, the studio laid off nearly half of its employees and had to reduce the scope of the sequel, whose development was about 25% completed. Because the framework had been created with the previous game, development of Hitman 2 was faster than usual, taking about twenty-one months. The first game's episodic model was abandoned and Hitman 2 was released in full. The studio supported the game with additional content, including two paid maps, and free elusive targets and contracts.

Hitman 2 was released for Microsoft Windows, PlayStation 4 and Xbox One in November 2018. Upon release, the game was met with generally positive reviews; critics considered it to be an improvement over its predecessor. The game's maps, sandbox design, gameplay enhancements, humour and assassination opportunities were praised, though the story and the multiplayer modes received a mixed response. Hitman 2 recuperated its developmental costs but its launch during a crowded release window negatively affected sales. Hitman 3, the follow-up and final installment in the World of Assassination trilogy, was released in January 2021.

Like the first game in the World of Assassination series, Hitman 2 is a stealth game that is played from a third-person perspective.[2] The player assumes control of Agent 47, an assassin whose targets are scattered across the world. The game has eight missions that are set in Hawke's Bay, New Zealand; Miami, Florida; a village in Colombia; the slums of Mumbai, India; a suburb of Vermont called Whittleton Creek; and a fictional North-Atlantic island called Sgàil. The game's downloadable content (DLC) includes new locations; a bank in New York City and an resort in the Maldives.[3] Players can download all of the chapters from Hitman if the player owns it or has bought the content as DLC, which incorporates the gameplay changes added to Hitman 2 and allows Hitman to be played within Hitman 2's improved engine.[4] Each of the game's locations is a sandbox-type environment players can explore. Players must understand the layout of the maps to identify infiltration opportunities.[5]

Gameplay structure and design are largely similar to those of Hitman (2016). Players use variety of firearms and gadgets to eliminate their targets, and can use stealth tactics because Agent 47 is fragile in combat.[6][7] The bodies of dead targets must be hidden to avoid detection.[8] Alternatively, players can explore each location and eavesdrop on conversations to discover "missions stories", which are scripted mission sequences that help Agent 47 identify the location and routine of targets, and uncover unconventional infiltrations or opportunities







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