Hollow Knight Android Update 23-10-22 | Full Version | Unofficial Port | No Fanmade No Emu | Offline
Changelog:
- Based on newest 1.5.78 Game Version
- PC version Shaders
- Working Music (No more music from Menu everywhere)
- Working Ambient Sounds (e.g Cave Sounds)
- Controller Support
- New Touch Control System with Hybrid Joystick (it acts like D-Pad and Joystick)
- You can customize Touch Buttons by pressing "Menu" + "Inventory"
- Dynamic Resolution Scaling (Game will automatically adjust internal rendering resolution for best performance)
- Touch Control - Controller detection (Touch Control will disappear when Controller is connected, and disappear when disconnected)
- Compatible with PC Saves and with saves from previous ports
- Dream gates should work
Known Bugs:
- Some sprites disappear when touching edges of Camera (Don't know how to fix it at the moment)
Android Support
Architecture: 32Bit and 64 Bit
Renderer: Vulkan Only
- Added Force Touch Controller option for people who have problems with false gamepad detection
- Options - Force Touch Controller - Quit Game - Start Game
- Changed Controller configuration to one which should be more Android friendly
- Fixed missing text in Extras if you want to read about DLCs
- Changed texture compression to ASTC
- Compressed audio quality
- Probably fixed a bug with disappearing scene fragments after death
- Changed virtual joystick behavior to be less aggressive
- Changed Dram Nail button to DreamNail
- 60hz should now work on Variable Refresh rate devices (Can't test that one. Expecting feedback on that one)
- Made map button less transparent
Update 28-09-22 Changelog:
- Added Advanced Graphics Menu
|Options -- Video
- Now you can change your settings tier and resolution too. If you want custom resolution edit GraphicSettings.txt
- Added Texture/Lights MipMap Streaming. Now game should use less memory
- Fixed bug with Forced Touch Controls that forced user to delete .txt file to disable that option
- Fixed a lot of missing graphic effects like healing (Now game has lights!!!)
- Fixed problem with Particles that were neverending
- Fixed Saw and Soul Totems in Path Of Pain (and White Palace)
- Fixed prompts in Pantheons
- Fixed weird crowd animation in Pantheons
Update 10-10-2022 Changelog:
-Fixed Nightmare King's flame pillar attack
-Fixed bug which resulted in distorted background while in blurred background mode
-Optimized video clips for some devices which had problems with video playback
-Changed buttons graphics to new style
-Fixed some texture bugs
-Bumped up quality a little. Now textures look sharper in Vulkan version
-Menu Screen now shows port version
Update 23-10-2022 Changelog:
(Probably final update)
-Fixed Pure Vessel's "bubble" attack
-Fixed dancing ghost's animation
-Added touchscreen picture in Controller Options. It also tells you right button combination to move buttons.
| It also changes into a controller picture when controller connected
-Fixed bug that resulted in blue rectangles on some devices
-Fixed bug that prevented quitting to menu when using controller only
-Now remapping controller buttons doesn't affect touchscreen buttons
-Fixed mirror in Abyss
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https://t.me/danspalace
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