Hollow Knight - Redwing/Blackmoth Playthrough Part 2 - Linking the Flame
Continuing on with a Hollow Knight playthrough of the Redwing mod (created by Avenging Angle) and Blackmoth mod (created by Gradow) collecting everything pre-Godmaster and finishing with the remaining two endings in the Black Egg, with timestamps below. Special thanks to emodeca for fixing some of the graphical errors that occurred with Redwing when paired with the Godmaster update. There is a bug where you constantly have a full soul bar so I attempt to avoid spells where possible.
Redwing gives you several fire-themed abilities, most notable a fire shield that seems to generously give iframes (including for environmental hazards like acid or spikes). You also gain a powerful fire counterattack when hurt by an enemy. Healing also has a beam of flame injure enemies. But most interestingly the dialogue is changed and the endings (at least the three base endings) appear to be modified a bit. As a result I try to listen to dialogue to note the changes (not always successfully).
Blackmoth has you begin with normal dashing and sharp shadow from the start (though you have iframes you as per the shade cloak you cannot cross shadow barriers at the start), with damage equal to your current nail (Blackmoth as a standalone should set nail damage to 1 but with Redwing the nail appears to do normal damage). The Mothwing Cloak allows you to dash in eight directions. Charms with Longnail or Mark of Pride increase the dash length and charms like Dashmaster allow multiple air dashes, with Quick Slash allowing you to air dash indefinitely. There's also some shenanigans with being able to dash through walls (the readme says the Shade Cloak should allow this but the sharp shadow charm appeared to do it).
As the dialogue changes don't impact Godmaster and this modded playthrough isn't particularly difficult I don't intend to clear Godmaster with it.
Ultimately, despite it being a good bit less challenging than other mods these mods were a lot of fun - infinite air dashing is entertaining to play. The dialogue changes are interesting to note too.
REDWING/BLACKMOTH PLAYTHROUGH:
0:00 Leaving the Black Egg
9:38 Mantis Lords
13:05 Flukemarm
14:26 Dung Defender
15:22 White Defender
18:51 Isma's Tear
21:26 Gorb
29:24 Meeting Grimm (Redwing dialogue)
33:33 Brooding Mawlek
40:31 Failed Champion
48:36 Crystal Guardian
48:58 Enraged Guardian
51:50 Getting Crystal Heart
54:28 Xero
58:36 Soul Warrior and Shade Soul
1:04:30 No Eyes
1:06:16 Massive Moss Charger
1:14:09 Marmu
1:17:23 Traitor Lord
1:18:36 White Lady (Redwing dialogue)
1:21:51 Galien
1:25:31 Returning to Grimm (Redwing dialogue)
1:29:38 Markoth
1:31:29 Collector
1:35:25 Trial of the Warrior
1:39:56 Trial of the Conqueror
1:46:21 Trial of the Fool
1:57:29 Troupe Master Grimm
2:11:03 Grey Prince Zote
2:14:30 Flower Quest
2:22:21 White Palace
2:33:10 Hive Knight
2:36:35 Nightmare King Grimm
2:43:53 Birthplace (Creating Lightbringer charm)
2:48:11 Hollow Knight Part 2
2:49:32 Ending 2 - Hot Siblings
2:50:11 Hollow Knight Part 3
2:51:08 Corrupted Radiance
2:53:06 Ending 3 - Nuke No More
If you're wanting to try these mods, they can be installed through the mod installer on the HK Discord modding channel in pinned messages.
The HK Discord link is https://discordapp.com/invite/hollowknight
Or you can get the modinstaller directly from https://radiance.host/mods/ModInstaller.exe
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