Hollow Knight - Stream 08 - An Ending, but also Post-Game
The DLC is wild y'all. Also I hate some of the precision stuff and i-frames continue to be anti-fun for me but it is what it is.
As an explanation for the i-frames deal, I personally see them, frequently, used as essentially excuses for why things have bad hitboxes relative to their visible portion. Being able to i-frame through something isn't and shouldn't ever be seen as anything close to a valid excuse for a bad hitbox, and yet any number of bad hitbox bosses will be excused by fans for precisely such a reason.
The issue I'm running into here isn't specifically related to i-frames though, it's that I've not had i-frames on my dash and am now essentially being asked to figure it out on the fly with an enemy that has a very large hitbox. I figured out, to a certain extent, that the head hitbox is smaller than the rest of it, so jumping is typically a fairly safe option for dashing and it gets me through the little bit of waiting, but is more likely to see me take damage if the Traitor Lord does a quick dash.
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At this time, Loracia has 87 views for Hollow Knight spread across 14 videos. The game makes up over 1 day of published video on his channel, roughly 4.17% of Hollow Knight content that Loracia has uploaded to YouTube.