How Context Matters to Game Mechanics | Critical Thought, #gamedesign #gamedev #indiedev
For today's critical thought, it's all about context and mechanics: can you make violent actions peaceful, or peaceful actions violent? And what does this mean when it comes to the overall design of a game?
0:00 Intro
00:48 The Neverending Violence Debate
3:49 The "Play" of Gameplay
5:42 Contextualizing Mechanics
6:12 afjsal;fheoiwhriajfdsl;fvcnzmxnmnekrhew
7:02 Nonviolent Violent Mechanics
10:04 The Quality of Gameplay
12:18 The Shocking Truth of Game Design
18:34 Conclusion
Games Shown: Hi-Fi Rush, lfhni;aiehraio;fdshnjvc;zxvjheorwo, Space for the Unbound, Fashion Police Squad
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