Why Is it Hard to Make Live Service Successful? | Critical Thought #liveservice #gamedev #indiedev
For this critical thought, I talked about where many studios tend to fail to realize the amount of work and dedication needed to make a successful live service game.
0:00 Intro
00:00:27 Live Service Recap
1:15 Short-term Content
4:26 Mid-term Content
7:06 Long-term Content
9:52 Preparing for the Future
14:09 Conclusion
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