HOW GOOD IS TEKKEN 8? - Gameplay Commentary Part 1 (2023)
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Tekken 8 gameplay will focus on "aggressiveness" and will have a new "Heat" gauge system, in addition to returning gameplay features from Tekken 7, such as Rage system-based attacks, with the Rage Drive having been separated and reworked as a Heat system-based move known as Heat Smash, leaving the Rage State that can only have an access to use Rage Art once more like prior to the Fated Retribution version of Tekken 7. The gameplay will reward aggressiveness rather than defensive or patient play. The Heat State grants not only chip damage and additional move sets, but also changes the properties of some characters’ move sets, such as a heavy guard break. Fighters can also dash cancel their designate moves into the Heat State. The Heat State’s timer can be stopped if fighters’ move sets are being used When guarding against a normal state’s heavy attack, or Heat State characters, fighters will receive a chip damage that causes their health bar to become regenerable. However, unlike the Tag mode-only health bar regeneration system from Tekken Tag Tournament games, fighters’ recoverable health can only be recovered by attacking the opponent.
Tekken 7’s “Screw” damage property was originally going to return in this game, but it is ultimately replaced with a newer juggle combo extender system that puts opponent into a ground-bound-like state upon falling backflip to the ground quickly - similar to Tekken 6 - whether the combo extender be a launcher or a knockback.
The game will provide a more cinematic fighting environment. For instance, there will be a focus on stage destruction, and character reactions to these Rather than recycling content, all character models are completely new and are meant to be an improvement over previous games. In addition, voice lines will be based solely on the current voice actors, rather than using any from the previous games. In contrast to Tekken 7, which is powered by Unreal Engine 4, Tekken 8 will be powered by the Unreal Engine 5, making it the very first major fighting game to utilize this latest game engine.
The online mode for this game is now an avatar-based battle hub lobby known as "Arcade Quest", which covers arcade environments, regular online and tournament matches, customizing Avatar's appearances, and will use Fight Money system.