How Metroid Dread Guides The Player (psst... it's Wayfinding...!) - The Game Maker Forum

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How would you use Wayfinding to guide your players in your game? Let us know in the comments!

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Source Articles:
•Wayfinding Article on “The Level Design Book”
https://book.leveldesignbook.com/process/blockout/wayfinding

•Metroid and the Illusion of Exploration
https://www.thegamer.com/metroid-dread-mastered-the-illusion-of-exploration/

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Metroid Dread Statistics For Studio Blue

Studio Blue presently has 33 views for Metroid Dread across 1 video, with his channel publishing less than an hour of Metroid Dread content. This makes up less than 0.06% of the total overall content on Studio Blue's YouTube channel.