How the sound of pre-alpha game Zombie Cure Lab sounds like right now.

Channel:
Subscribers:
8,100
Published on ● Video Link: https://www.youtube.com/watch?v=uxJLOpB6fp0



Game:
Category:
Let's Play
Duration: 8:34
377 views
14


Been playing some isometric city builder games lately, all pre-alpha, and they all have their nice parts and obviously their issues - which are nice to talk about.

So let's analyze Zombie Cure Lab here and see how it sounds - it has tons of audio issues which I welcome to be fixed in the actual release

------------------------------------------------------------------

#gameaudio #gamedev #zombiecurelab

Cujo Sound is a video game audio developing company run by Bjørn Jacobsen.
I have sound designed many video games and this channel is my attempt to create all the content that wasn't there when I started myself.

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

Support this channel by checking out the links below.
The usual promotional ramble stuff:
Subscribe here on Youtube: http://youtube.com/Cujosound

Join me on Patreon: https://patreon.com/CujoSound
and support me if you like.

Follow me on Twitter: @CujoSound for updates and news on this channel and my occasional opinion on something.

I also run an Instagram with lots of pictures and information to come on sound design and game audio: https://www.instagram.com/cujosound/

Help me feed my urge to learn and teach...

BTC: 3C4Fj1XLvYagFtRUiL88mBj8QzBnGvwuqe
ETH: 0x23Eb3DcFBdA73364cC3F4708EC86F2f9f9594c5F
LTC: LQYs1LzjNewR7cFXp5rf8jv4rUf1sALy7m
XRP: rhLqEKWgDC4o26UAoR6hoGQPCMehNGkyLW




Other Videos By Cujo Sound


2023-10-30AAA Wwise projects - How to get started on the music system.
2023-09-11Baldurs Gate 3 - On release day had it all in for audio - or did it?
2023-09-09This is fine on Todd Howards machine I guess? Starfield "audio"???
2023-09-05CS2 Audio is ready to go - or is it?
2023-09-04Counterstrike 2 reverberation is too fast to changes
2023-03-26The first view on Audiokinetic Strata for Reaper and how to install it.
2023-03-24Counter-Strike 2 - Let's talk about the audio.
2023-02-09My view on the Hogwarts Legacy Sounds. ep 2/2
2023-02-08My view on the Hogwarts Legacy Sounds. ep 1/2
2023-02-01How a pre-alpha game may sound: Farthest Frontier
2023-01-26How the sound of pre-alpha game Zombie Cure Lab sounds like right now.
2022-09-30The sound of The Last of Us Part I - PS5 vs. PS4 Remaster - 2/2
2022-09-29The sound of The Last of Us Part I - PS5 vs. PS4 Remaster - 1/2
2022-08-16ROAD 96 - Game Audio Talk EDITED video.
2022-08-16Road 96 - Game audio talk #LIVE #Gameaudio #road96
2022-03-31Setting up a AAA Wwise project - Part 8. Reusing RTPCs for delays and switches.
2022-03-19Setting up a AAA Wwise project - Part 7: Quick tip on Distance debugging.
2022-02-27Setting up a AAA Wwise project - Part 6: Setting up base ambience with switches and RTPCs
2022-01-13Setting up a AAA Wwise project - Part 5: Complex footstep switching with simple RTPCs.
2022-01-04Setting up a AAA Wwise project - Part 4: Setting up Switches and blends with RTPCs to work together.
2022-01-02Setting up a AAA Wwise project - Part 3: Basic RTPCs, Switches, States and more.



Tags:
Cujo
Cujo Sound
WhiteNoiseTrash
CCP Games
IO
IO Interactive
sound
sound design
audio design
video game
videogame
game audio
audio tutorials
cyberpunk 2077
CD Projekt Red
cyberpunk
unity
unity 3d
unreal
unreal engine
audiokinetic
wwise
fmod
darq
patreon
game development
max
max MSP
Msp
Cycling 74



Other Statistics

Zombie Cure Lab Statistics For Cujo Sound

At present, Cujo Sound has 377 views spread across 1 video for Zombie Cure Lab, with his channel publishing less than an hour of Zombie Cure Lab content. This makes up less than 0.23% of the total overall content on Cujo Sound's YouTube channel.