How These Puzzles Deceive You

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Published on ● Video Link: https://www.youtube.com/watch?v=_bsSZVpJw9g



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Duration: 15:36
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Updates on the next video over on Twitter: https://bit.ly/3wGQ1TR

There are plenty of ways you can design a good puzzle level in your game, but in this video I'm going to talk only about the best kind of puzzle design.. the DECIEVING one. I'm sure most of you have no idea what I'm talking about but a lot of popular games like Inside, Baba is You and even Portal utilize this design without you even noticing so that's why I'm going to analyze the way these games implemented it and also show you how I did it in my game Concerned Joe, the Move or Die precursor that never got released.

Relevant Links
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Patreon: https://bit.ly/2SwPWDB
Discord: https://bit.ly/3wI5ovB

Useful Resources
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Johnatan Blow's talk about puzzle design : https://youtu.be/UwBl7Rnkt78

Video Contents
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0:00 Intro
0:35 The Design of Misleading Puzzles
2:52 Double Take Puzzle Design
6:16 Examples
10:26 Design Breakdown







Tags:
design
video game concept
development
gamedev
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indie game design
game puzzle design
move or die
concerned joe
my game dev journey
puzzle games
portal puzzle
baba is you
decieving puzzle
puzzle design in games
double take puzzle design
unity tutorial
what makes a good puzzle game
zelda puzzle design
gdc design talk
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snakebird
game design breakdown
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godot puzzle design



Other Statistics

Baba Is You Statistics For Mental Checkpoint

Mental Checkpoint presently has 346,140 views for Baba Is You across 1 video, and less than an hour worth of Baba Is You videos were uploaded to his channel. This makes up 4.37% of the content that Mental Checkpoint has uploaded to YouTube.