How to Compare Status, Raw, and Element Damage in Monster Hunter
Just some quick explanations/tutorials/spreadsheets on calculating and comparing different damage types in Monster Hunter. Mostly for Rise, but should be transferrable to other Monster Hunter games as well.
0:00 Introduction
2:56 Raw Quirks
4:50 Element
9:58 Status
19:08 Summary and Conclusions
Math: https://drive.google.com/file/d/1LpVq7bl4yk6l7YnoSRu790MOPBmD2Lha
Sheet: https://docs.google.com/spreadsheets/d/1aXOcX-FiUsrC83gOzwDBr1nGzIe7DLmM7ZOxVTq2MYs
RoboMechE's Monster HZVs: https://robomeche.github.io/MHRise-Database/
Mathalos Nest Discord: https://discord.gg/mathalos
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