How To Create An Underwater Ambience
FREE GUIDE on 5 layering techniques for creating sound effects: https://sfx.daviddumaisaudio.com/layering
In this video, I demonstrate how to create an underwater ambience from scratch. All the sounds I used to create the ambience were recorded from objects around my home such as pouring water into a container and blowing bubbles through a straw.
With these recordings, I was then able to process and design them to create the underwater ambience you hear in the video.
If you want to see in more detail how I created the water sound effects from scratch, check out this video here: https://www.youtube.com/watch?v=6XOtiuiFrdo
Tools used in this video (May Contain Affiliate Links):
Phase Plant: https://www.daviddumaisaudio.com/phaseplant
Uberloud: https://www.daviddumaisaudio.com/uberloud
Neutron EQ: https://www.daviddumaisaudio.com/neutron-pb
Recenter: https://www.daviddumaisaudio.com/recenter
Trackspacer: https://www.daviddumaisaudio.com/trackspacer-pb
Thanks for watching!
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About David Dumais Audio
David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.
The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.