HOW TO CREATE CUSTOM NORMAL MAPS IN BLENDER AND USE THEM IN SUBSTANCE PAINTER
00:00:00 - Short Discription Intro
00:01:00 - setting up our mesh
00:04:10 - setting up the camera
00:06:07 - selecting our mat cap
00:08:11 - setting up normal map material in shader panel
00:09:45 - over to substance 3d painter
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