How to Generate Rock Features using Noises

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Published on ● Video Link: https://www.youtube.com/watch?v=iv_Ldwwkkbg



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Tutorial
Duration: 21:33
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Lessons: https://www.sidefx.com/tutorials/how-to-create-organic-textures/

Learn how to create organic textures using the new Copernicus context. Start by learning how to generate a rock texture which includes faceting with Worley noises, detailing with fractals, layering of details, ambient occlusion driven color ramps, and previewing texture maps as a material on geometry. You will then explore the various ways in which it can be rendered as a material on geometry created in your COP network, or on your own custom geometry.

00:00 Generate Rock Features
12:56 Render texture in Solaris




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