How To Get Gold Rank in New World Mutated Expeditions | New World Guide

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๐—ฆ๐˜‚๐—ฏ๐˜๐—ถ๐˜๐—น๐—ฒ๐˜€ ๐—ฎ๐˜ƒ๐—ฎ๐—ถ๐—น๐—ฎ๐—ฏ๐—น๐—ฒ ๐—ถ๐—ป ๐—š๐—ฒ๐—ฟ๐—บ๐—ฎ๐—ป & ๐—™๐—ฟ๐—ฒ๐—ป๐—ฐ๐—ต

๐—ฆ๐—ฒ๐—ฐ๐˜๐—ถ๐—ผ๐—ป
0:00 - Intro
1:23 - Gear Score and Umbral Shard
2:33 - Scoring
1:47 - Time Bonuses and Penalty
3:13 - Defeating Enemies
3:36 - Deaths and Wipes
4:00 - Score Multiplier
4:51 - Conclusion
5:02 - Outro
_____________________________________________

Mutated Expeditions are an endgame activity that has you facing down expeditions once again. But this time, they have additional modifiers to increase the challenge inside for even bigger rewards. That's why Mutated Expeditions are more difficult and challenging versions of existing expeditions.

Each Mutation Expedition will have 10 difficulties, ranging from having only one set of mutations at level one, to having three sets of fully upgraded mutations at level 10. While there are 10 individual difficulties, these more or less simplify down to just four tiers. โœ…Normal, โœ…Intermediate, โœ…Hard, โœ…Elite.

As your mutation rate gets higher, Umbral Shard you get will get bigger. This is directly proportional to the strength of the boss that you must defeat. The stronger the boss, the harder the difficulty, but the more Umbral Shard you can get. Umbral Shard will be obtained from the results of point mutations based on the existing level.

So, to get points, they were divided into 3 groups, namely bronze, silver, and gold. If you have less than 20,000 points, you qualify for bronze. If you have points ranging from 20,000 to 39,999, you are eligible for silver. And for gold, you can get it if you have mutated points above 40,000.

โ–ถ ๐—š๐—ฒ๐—ฎ๐—ฟ ๐—ฆ๐—ฐ๐—ผ๐—ฟ๐—ฒ ๐—ฎ๐—ป๐—ฑ ๐—จ๐—บ๐—ฏ๐—ฟ๐—ฎ๐—น ๐—ฆ๐—ต๐—ฎ๐—ฟ๐—ฑ
1๏ธโƒฃ Normal Difficulty
It's from level 1 to level 2. You need around 602 to 604 gear score. You will get 27 umbral shard to 60 umbral shard based on your existing level and performance.

2๏ธโƒฃ Intermediate Difficulty
It's from level 3 to level 6. You need around 606 to 613 gear score. You will get 53 umbral shard to 800 umbral shard based on your existing level and performance.

3๏ธโƒฃ Hard Difficulty
It's from level 7 to level 8. You need around 616 to 619 gear score. You will get 1,000 umbral shard to 2,000 umbral shard based on your existing level and performance.

4๏ธโƒฃ Elite Difficulty
It's from level 9 to level 10. You need around 622 to 625 gear score. You will get 2,677 umbral shard to 6,000 umbral shard based on your existing level and performance.

โ–ถ ๐—ฆ๐—ฐ๐—ผ๐—ฟ๐—ถ๐—ป๐—ด
How the scoring work? Score is performance based, taken from a combination of categories. Score is also a shared value for group members. Just about everything you do in an Expedition can provide a bonus to score. Defeating enemies, defeating Named Enemies, clear speed, and deaths can all affect.

โ–ถ ๐—ง๐—ถ๐—บ๐—ฒ ๐—•๐—ผ๐—ป๐˜‚๐˜€๐—ฒ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฃ๐—ฒ๐—ป๐—ฎ๐—น๐˜๐˜†
For finishing under the required time, you get a fixed bonus of 2,000 plus 1 point for every second under the time required. However, For time that exceeds the required time, you do not get the bonus and instead lose 5 points per second during the required time.

โ–ถ ๐——๐—ฒ๐—ณ๐—ฒ๐—ฎ๐˜๐—ถ๐—ป๐—ด ๐—˜๐—ป๐—ฒ๐—บ๐—ถ๐—ฒ๐˜€
Defeating non-elite enemies will net you 40 points per takedown and defeating named enemies grants you 1,000 points per takedown. It will add up over the course of an Expedition. This also is a good incentive to fully clear the expedition rather than rushing through it and skipping as much as possible. You will need to defeat a certain amount for a multiplier bonus as well.

โ–ถ ๐——๐—ฒ๐—ฎ๐˜๐—ต๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ช๐—ถ๐—ฝ๐—ฒ๐˜€
Each death, and subsequent respawn will set you back 200 points. This isnโ€™t a huge penalty by any means but it can add up. Similar team wipes will also set you back an additional 500 points. This makes a full wipe set you back a total 1,500 points. You will have to be extra cautious with bosses that do have team wiping mechanic though.

โ–ถ ๐—ฆ๐—ฐ๐—ผ๐—ฟ๐—ฒ ๐— ๐˜‚๐—น๐˜๐—ถ๐—ฝ๐—น๐—ถ๐—ฒ๐—ฟ
With all the scoring detailed, letโ€™s talk about the bonus multipliers you can earn in each expedition. You can never drop below the 1x multiplier you start at.

First is the time bonus. If you clear the Mutated Expedition under the required time, youโ€™ll gain a +1 to your final score multiplier. Not completing this simply just does not reward a multiplier.

Next, are bonuses for enemy defeats. Both regular and named enemies will provide an additional multiplier, when you defeat a certain amount in the Expedition. Typically this will be most or all of each enemy type. Not meeting these will simply not add their multipliers.

Finally, keeping your deaths and wipes to a minimum will provide additional multipliers at the end of the run. Passes this simply just does not reward a multiplier.

โ–ถ ๐—–๐—ผ๐—ป๐—ฐ๐—น๐˜‚๐˜€๐—ถ๐—ผ๐—ป
You need to complete the level under the required time, clear all
enemies, and minimize death or even team wipes. You will get higher point and score multiplier.

Please comment below with what you want to know.

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