How to Hire Criers and Influence People | Crossroads Inn - Part 19 (Tavern Management RPG)
Crossroads Inn continues as we take a breather from the drama and excitement of the previous few parts and get back into some tavern management, where it becomes apparent that we need to gain more influence across the land to open up trade routes and allow us to acquire fancy new recipes and items.
This is because we've aligned ourselves with the Seers and, whilst clever and knowledgeable, they're also a bit posh and so require the surroundings of a Noble, so we need to bring many Nobles to our inn.
We add some new menu items that may appeal to the Noble folks and we also change around some of our guest rooms, as well as amending the decor a little to suit nobles rather than townsfolk.
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Crossroads Inn can be found here: https://store.steampowered.com/app/867290/Crossroads_Inn/
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Crossroads Inn is a real-time management sim with role-playing games elements. The game consists of two unique modes offering totally different experiences.
In Sandbox mode gamers will focus solely on managing their business and economy – to build their very own tavern, hire and oversee staff, manage the supply chains and create new dish recipes. In Campaign mode, micromanagement is just a prelude to a rich story as the kingdom is in turmoil and a shift of power is expected. Your Inn will soon attract the attention of important political and military figures, who are desperately trying to hold on to the reins of power. Gamers will become part of a large-scale drama full of political intrigues, vivid characters, treacherous NPC’s and dangerous quests inspired by RPG games – You will even have a damsel in distress to save!
A List Of Features Includes:
Real-time management sim and RPG in one!
Two distinct game modes: an epic Campaign mode with a non-linear story (12 different endings!) and nearly endless Sandbox mode dedicated to hardcore sim fans
A rich and detailed lore with feuding factions and powerful organizations – choose to forge alliances or work against others in an original low fantasy setting
Once in a lifetime culinary adventure designed in cooperation with the experts from Nerds’ Kitchen! Discover recipes, create new dishes and serve varied menus to attract different social groups
A complex tavern economy simulation with various groups of customers, special guests, unique and regular employees, dozens of resources and facilities to build and develop - all binded together with a network of reliances
Original soundtrack composed by talented team including Marcin Przybyłowicz (The Witcher 3) and recorded with traditional folk instruments from various cultures and eras
Expanded in-game culinary recipes along with a fully developed nutritional system created to influence relationships with different guests and fractions
Extensive in-game editor that allows to fully modify game and to create your own campaigns, scenarios and adventures with access to all game assets
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Graphics designed by Penge in The Geek Cupboard.
Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
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