How to implement a Checkpoint System? | Unreal 5.2.1 | Demon Sword Devlog #20
🎮 Today I work on implementing a Checkpoint System for my Honours Project, Demon Sword. As a fourth-year Game Design and Production student at Abertay University, I'm excited to share this part of my creative journey with you all.
In these streams, you'll get an exclusive behind-the-scenes look at the development process, from coding to testing, and everything in between. Whether you're a fellow game developer, gaming enthusiast, or just curious about the world of game development, there's something here for everyone.
💬 Don't forget to hit the like button, subscribe to the channel for more content, and join the chat to ask questions or share your thoughts. Let's create something awesome together!
Don't forget to hop into the Demon Sword Development Tavern Discord Server for even more discussion and behind-the-scenes action:
https://discord.com/invite/KQc8Mgt55J
And hey, if you're as hyped as I am about Demon Sword, why not lend your support on Kickstarter? Every contribution helps bring this dream to life:
https://balazsblesko.wixsite.com/portfolio/demon-sword-kickstarter-landing-page
#GameDev #LiveStream #DemonSword #GameDevelopment #IndieDev
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