How to improve N64 graphics with multithreaded Angrylion using shaders - Super VI Mode
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Published on ● Video Link: https://www.youtube.com/watch?v=z7_D_D419S0
In this video we will be showing you how to apply a so-called 'Super VI Mode' filter in order to improve the N64's graphics.
Note - how these shaders will perform depends entirely on the power of your GPU. The configuration you see later in the video (nnedi-4x) requires a lot more GPU power than the former one (2x). Be mindful of this.
This video will teach you:
* How to load shader presets
* How to stack additional shader chains on top of existing shader presets
* How to configure shader parameters to adjust the screen.
We hope this video will tickle your curiosity so that you will try to hit upon even more fancy shader configurations! The sky is the limit with RetroArch and our common shaders library.
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Tags:
Parallel N64
Super VI Mode
Shaders
Libretro
RetroArch