How to make a Rockslide Mod for BeamNG - Blank Jbeam and files included to get started
Files to Follow Along !!!
Blank Jbeam and Mod Folders
https://1drv.ms/u/s!AoPEwcmh86n1ljxSd0UmDdhXRgUi?e=DFPcxh
Programs you need to have...
BeamNG Jbeam exporter plug-in (let me know if you need a video on how to install this plugin)
https://1drv.ms/u/s!AoPEwcmh86n1lDO9PRx7tvL4ru9y?e=HM8sru
Jbeam Editor (I did not use this for this video)
https://1drv.ms/u/s!AoPEwcmh86n1lCOlXyUNdCpjiYhZ?e=WcMuUT
Notepad++
https://notepad-plus-plus.org/downloads/
Blender
https://www.blender.org/download/
GIMP - Optional
https://www.gimp.org/downloads/
This mod was made quickly as an example. I realize these rocks are ugly and simple. And I realize this mock hill is a mesh road :D You take more time to make it look pretty when you create it. I made this video to cover the mechanics needed to create the mod and basic how too. Aesthetics was not a priority.
Let me say that in one of the edits, I had to change the mod name to rocks1. Apparently it was a name already used by a games mod, or another one I had. Another edit was I forgot to click OK when pasting the teleport LUA string into the LUA properties. Which is basically save.
Let me know if anything is not clear or needs to be explained in better detail.