How to Make a Video Game Soundtrack (from scratch) | Art of Game Design | OST/VGM

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Duration: 43:23
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Hello and welcome back to another video!
Today I go in-depth through the actual process of creating Video Game music and creating a Soundtrack, if you're a Solo Developer or a small team (or anything above or in-between!).
I tackle a CHARACTER THEME, and BATTLE THEME, a SAD/EMOTIONAL THEME and a AMBIENT/AREA-BASED THEME. I hope the video gives you can learn from the process, gain some tools, inspiration, and start working on your own music.

TIMESTAMPS (Provided by c4tt):

Character theme (2:33):

2:33 -- 3:15 (SoundFont Instruments)
3:15 -- 5:16 (Discovering a melody)
5:16 -- 5:45 (Variating melody)
5:45 -- 8:40 (Chords)
8:40 -- 10:02 (B Section)
10:02 -- 12:27 (Reforcing the Melody, Bassline and Effects)
12:27 -- 13:39 (Intro and Right Ear Reinforcement)
13:39 -- 15:11 (Percussion)
15:11 -- 16:20 (Outro Section and Loop)

Battle Theme (16:34):

16:34 -- 20:44 (Intro, Chords, BPM/Tempo and Build-up)
20:44 -- 24:52 ("Drop")
24:52 -- 29:33 (Other Section and Start Transition)
29:33 -- 29:52 (Check the SoundTrack Out!)

Melancolic/Sad Theme (29:52)

29:52 -- 31:10 (Tips for a Sad Theme)
31:10 -- 33:03 (Melody, Bassline and.. music box?)
33:03 -- 34:07 (Chords, Snares And Second Melody)
34:07 -- 37:05 (Tips And Second Section)
37:05 -- 38:08 (Transition, Outro Section, Triangle Wave, Pad)
38:08 -- 38:53 (Explanation)

Ambient Track (38:53):

38:53 -- 39:22 (Instruments)
39:22 -- 40:18 (Area Look And Motif) (motifs are patterns from other musics, in this case he used the character theme one)
40:18 -- 40:37 (Ambience and Chords)
40:37 -- 40:55 (Character Theme Modified Motif)
40:55 -- 41:10 (bass that sound like a 808)
41:10 -- 41:33 (Automated Arpeggio And Vinyl Effect)
41:34 -- 41:36 existential crisis
41:36 -- 42:01 (Valhalla Vintage Verb, train vibe)
42:01 -- 42:28 (Finishing Track Timelapse)

The music I created for this video are the first 4 tracks of this album:
--- https://jaies.bandcamp.com/album/vignettes-of-vgm
--- https://soundcloud.com/jaiess/sets/vignettes-of-vgm

It was all created using the Earthbound, Yoshi's Island, Chronotrigger, Donkey Kong Country, and Mother 3 soundfonts in sforzando. Other synthesizers were used occasionaly like Fabfilter Twin 2, FM8, and SERUM. I used the DAW FL Studio 20 to create the music.
I downloaded the SF2/SFZ (Soundfont) files from HERE: http://www.williamkage.com/snes_soundfonts/
I take Inspiration from Toby Fox, (Undertale Composer) and Nightmargin (ONESHOT Composer) adnd Shogo Sakai (MOTHER 3 Composer).

WATCH EPISODE 1 (THE FORMULA): https://www.youtube.com/watch?v=VTYh-sIZfMA

Background music used in the video:
- https://avec-audace.bandcamp.com/album/- (Western Reader) and (Retour)
- jinsang - Summer's Day v2
- VIRTUAL TUSCANY - NEO SPA
- Corp. - Consumer (kahvi)

Thank you everyone. Please do leave a comment!
- JUDE BAUER




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Tags:
Soundtrack
OST
VGM
Video Game Music
Tutorial
How to make Game Music
Game Music
Composition
Music Theory
8bit
SNES
Soundfont
Soundfonts
FL Studio
Toby Fox
Undertale