How to Make a Video Game Soundtrack (from scratch) | Art of Game Design | OST/VGM

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Subscribers:
9,110
Published on ● Video Link: https://www.youtube.com/watch?v=1qPfH95ry84



Game:
Journey (2012)
Duration: 43:23
500,660 views
21,995


Hello and welcome back to another video!
Today I go in-depth through the actual process of creating Video Game music and creating a Soundtrack, if you're a Solo Developer or a small team (or anything above or in-between!).
I tackle a CHARACTER THEME, and BATTLE THEME, a SAD/EMOTIONAL THEME and a AMBIENT/AREA-BASED THEME. I hope the video gives you can learn from the process, gain some tools, inspiration, and start working on your own music.

TIMESTAMPS (Provided by c4tt):

Character theme (2:33):

2:33 -- 3:15 (SoundFont Instruments)
3:15 -- 5:16 (Discovering a melody)
5:16 -- 5:45 (Variating melody)
5:45 -- 8:40 (Chords)
8:40 -- 10:02 (B Section)
10:02 -- 12:27 (Reforcing the Melody, Bassline and Effects)
12:27 -- 13:39 (Intro and Right Ear Reinforcement)
13:39 -- 15:11 (Percussion)
15:11 -- 16:20 (Outro Section and Loop)

Battle Theme (16:34):

16:34 -- 20:44 (Intro, Chords, BPM/Tempo and Build-up)
20:44 -- 24:52 ("Drop")
24:52 -- 29:33 (Other Section and Start Transition)
29:33 -- 29:52 (Check the SoundTrack Out!)

Melancolic/Sad Theme (29:52)

29:52 -- 31:10 (Tips for a Sad Theme)
31:10 -- 33:03 (Melody, Bassline and.. music box?)
33:03 -- 34:07 (Chords, Snares And Second Melody)
34:07 -- 37:05 (Tips And Second Section)
37:05 -- 38:08 (Transition, Outro Section, Triangle Wave, Pad)
38:08 -- 38:53 (Explanation)

Ambient Track (38:53):

38:53 -- 39:22 (Instruments)
39:22 -- 40:18 (Area Look And Motif) (motifs are patterns from other musics, in this case he used the character theme one)
40:18 -- 40:37 (Ambience and Chords)
40:37 -- 40:55 (Character Theme Modified Motif)
40:55 -- 41:10 (bass that sound like a 808)
41:10 -- 41:33 (Automated Arpeggio And Vinyl Effect)
41:34 -- 41:36 existential crisis
41:36 -- 42:01 (Valhalla Vintage Verb, train vibe)
42:01 -- 42:28 (Finishing Track Timelapse)

The music I created for this video are the first 4 tracks of this album:
--- https://jaies.bandcamp.com/album/vignettes-of-vgm
--- https://soundcloud.com/jaiess/sets/vignettes-of-vgm

It was all created using the Earthbound, Yoshi's Island, Chronotrigger, Donkey Kong Country, and Mother 3 soundfonts in sforzando. Other synthesizers were used occasionaly like Fabfilter Twin 2, FM8, and SERUM. I used the DAW FL Studio 20 to create the music.
I downloaded the SF2/SFZ (Soundfont) files from HERE: http://www.williamkage.com/snes_soundfonts/
I take Inspiration from Toby Fox, (Undertale Composer) and Nightmargin (ONESHOT Composer) adnd Shogo Sakai (MOTHER 3 Composer).

WATCH EPISODE 1 (THE FORMULA):    • How to Make a HIT Indie Game (Story-D...  

Background music used in the video:
https://avec-audace.bandcamp.com/album/- (Western Reader) and (Retour)
jinsang - Summer's Day v2
VIRTUAL TUSCANY - NEO SPA
Corp. - Consumer (kahvi)

Thank you everyone. Please do leave a comment!
JUDE BAUER




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Tags:
Soundtrack
OST
VGM
Video Game Music
Tutorial
How to make Game Music
Game Music
Composition
Music Theory
8bit
SNES
Soundfont
Soundfonts
FL Studio
Toby Fox
Undertale



Other Statistics

Journey Statistics For Jaies

At this time, Jaies has 500,660 views for Journey spread across 1 video. His channel published less than an hour of Journey content, or 11.26% of the total watchable video on Jaies's YouTube channel.