Hugo's House of Horrors (DOS) - Maniac Mansion meets Sierra Adventures - Saturday Afternoon Gaming
A classic haunted house adventure game in the style of old Sierra adventures
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Normally I'm working my way through the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE in my Let's Play 1001 Games series. This is a great book with a ton of classic retro games but it doesn't have everything and it's even missing some of my favorite video games. Hence, in Saturday Afternoon Gaming, screw it, I'm just going to play whatever I want!
In this series I will be playing some of the best retro games that don't appear in the 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE book. So pull up a chair, slap on your headphones, and join me as babble aimlessly through some of my most favourite classic games! And hey, if you have ideas or suggestions feel free to leave them in the comments below. I'm always looking for more games to try! Today we play...
Hugo's House of Horrors
from https://en.wikipedia.org/wiki/Hugo%27s_House_of_Horrors
Hugo's House of Horrors is a computer game released in 1990. Gray Design Associates (GDA) created a parser-based adventure game, reminiscent of the Sierra Entertainment "Quest" games (such as King's Quest) and thematically similar to Maniac Mansion. The game also features tongue-in-cheek comedy.
In the game, the player controls the protagonist, Hugo, who has come to a haunted house to look for his girlfriend Penelope, who hasn't been seen since she went to babysit there. The premise bears similarity to LucasFilm Games' Maniac Mansion, released in 1987, where the main character enters a mansion in order to rescue his girlfriend from a mad scientist.
In an interview, the game's designer David Gray claimed[1] that he had never played Maniac Mansion and was only aware of the game's similarities after it was released, "Unbelievable as it may seem, when I wrote Hugo's House of Horrors in 1989 I was completely unaware of Maniac Mansion and to this day have never played it. Why? So I can truthfully say I've never played it! The truth is that Hugo's House of Horrors was actually inspired after playing the original Sierra game Leisure Suit Larry in the Land of the Lounge Lizards and as far as game mechanics and look, Hugo should have more in common with that game".
In another interview, David Gray also admitted[2] to being inspired by Captain Comic by Michael Denio, stating "This was the first computer game I saw with large cartoon like characters that moved fluidly and I tried to emulate it." He also mentioned that the Windows Point-and-Click port was inspired by Beneath a Steel Sky.
In 1991 GDA released a sequel, Hugo II, Whodunit?, and in 1992 a third installment, Hugo III, Jungle of Doom!. Nitemare 3-D, a game that came out in 1994, is arguably the fourth (and so far final) installment of the Hugo series, though Nitemare 3-D, instead of being an adventure game, is a Wolfenstein 3D clone, in which Hugo ventures into the haunted mansion to rescue Penelope by shooting enemies with various guns.