HUMANKIND EARLY ACCESS 🔴 The MASSIVE Battuta Beta Update | Let's Play the Changed Cultures!
Humankind Battuta Beta Update is available now on Windows Steam for anyone to download, and you can read all the patch notes on the Amplitude Games 2 Gether Humankind Forums here: https://www.games2gether.com/amplitude-studios/humankind/blogs/827
HUMANKIND EARLY ACCESS 🔴 The MASSIVE Battuta Beta Update | Let's Play the Changed Cultures!
Briefly ;)
Phoenicians
Phoenician LT loses early naval tech cost reductions, gains +1 CS and +1 Movement Speed on naval units
EU becomes Naval Transport, unlocked with Fishing. 13CS, 2 Movement Speed (14CS and 3 Move Speed with LT)
Phoenicians gain access to Pentekonter
EQ gains a +1 Food worker slot (as money is not that powerful in the Ancient Era)
Hittites
LT: tech cost reduction to wheel replaced with "+20 to FIMS per Occupied City on each of their Own Cities" (Note: This effect ends with the war.)
Emblematic Quarter provides +3 Money and +20 Health Regen to friendly units in territory
Assyria
Dunnu counts as Commons Quarter
Myceneans
EQ loses additional industry bonus
Olmec
EQ now gives +3 Influence per territory (was +1)
[ERA 2]
Romans
EQ now permanently gives +5 Influence, +5 Stability for each adjacent district
EQ now counts as Commons Quarter
EQ gives +50 Fame if completed while city is Victorious
LT –30% upkeep reduction replaced with +50% experience gain on unit (as army upkeep seems to rarely be a concern for players)
LT lost -30% Research Cost for Imperial Power
Praetorian Guard lose 1CS (now 29)
Goths
LT: Removed Ransack Combat Strength Bonus (difficult to understand for players)
LT: Added "+25% of Ransack Gains earned as Science per Army Unit" Currently bugged: Provides 50% bonus instead
EQ Base Yields unchanged, but no Stability penalty
EQ also increases overall ransack bounty by +5%
EQ now counts as Commons Quarter
Era 2+ nomads (Huns, Mongols)
Lose food as combat spoils
Now can collect special “Pasture” curiosities that spawn on plains and grasslands which give food
Huns
LT: Added +5 science per Unit on hostile territory
Garamantes
EQ now provides +1 food on exploitation on local territory territory
EQ provides +2 food per adjacent sterile tile
EQ now must be build next to Sterile, Stony Field, or Rocky Field
[ERA 3]
Aztecs
EQ now counts as Commons Quater
EQ now gives +10 Stability (was +5)
EQ provides double yield while Sacrificing
EQ provides +1CS to all units per sacrificing city
Mongols
LT: Added -25% Vassalization cost reduction
[ERA 4]
Ming
LT: Replaced "+1 Influence on Territory" with "+10 Influence per enacted Civic"
EQ: No longer provides Stability, but counts as Commons Quarter instead
EQ: restricted +1 Influence on District effect to local territory
Poles
EQ now counts as Commons Quarter
Venetians
LT: Added +1 Influence per trade route to existing effect
EQ: +2 Money base yield (was +1)
EQ: +2 Influence per adjacent District (was +1 per market before)
Spain
EQ now gives +5 stability (was -10)
EQ now counts as Commons Quarter
[ERA 5]
Ethiopia
Legacy Trait Effect boosted to +10 Science on Garrisons (was +5)
Legacy Trait gains "CS of hostile units within borders gained as Science"
EQ now counts as Commons Quarter
EQ now properly counts as Garrison
Zulu
EQ now counts as Farmers Quarter
EQ now serves as construction anchor like Hamlet
EQ now gives +25XP on new units (was +10)
French
EQ loses "Collective Minds" effect
EQ gains +2 Science per trade route
Russians
LT loses old effects
LT gains "-25% outpost creation cost"
LT gains +10 Fortification on settlements
[ERA 6]
USSR
Resource now only applies CS bonus if unit is Supplied
Americans
EQ loses "strength on adjacent units"
EQ no longer reduces Stability
EQ gains gold synergy with Garrisons
EQ counts as Market Quarter
EQ counts as Commons Quarter?
EQ gives +3 Bombardment Strength (Yes, this is global. the rockets red glare and the bombs bursting in air)
Japan
EQ loses explicit synergy effect with Makers and Research quarters (provided by infrastructures through "counts as")
EQ: Restricted +2 Science and +2 Industry effects to local territory
Turks
LT buffed to +3 Food per pop (was +1)
Brazil
EQ: gains "+3 Science per adjacent Farmers Quarter"
EQ: gains +1 Researcher slot
EQ now counts as research quarter
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