I got to have fun for all of 20 minutes last night. I'm so "happy"! | Dead or Alive 6 mod online

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Published on ● Video Link: https://www.youtube.com/watch?v=2gk8baR-lUQ



Dead or Alive 6
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[RANT] The Woes of a Wannabe Game Designer
Outside of DOA, there are no great fighting games. It is extraordinary. Unqualified people (no offense) hold it back from reaching its full potential.
I enjoyed DOA when I was a noob who was still learning. Now that I've gotten better and know just about everything, I see that this game is severely flawed and poorly designed. It is impossible for me to find pleasure in it anymore. It rewards bad plays and lucky exchanges.

I'm always given the same excuses: "The mod is incomplete"; "It's promising, but I have to adapt to the changes. And not enough people play, so I will stick to the original".
I should have total authority to repair this game. I should have absolute power to make an official patch. I should have supreme influence over its development. I should have complete control over the franchise so that I may improve it and make it better than it's ever been.
I should not have to remain a customer and be relegated to a mere fan.
I should be given the honor of playtesting all the video games that matter to me so that I can make sure that they're quality.

How do you create the most valuable fighting game and GIVE UP ON IT!? To create single-player action games of all things.
Dead or Alive can blow every other fighting game out of the water no problem. Whoever is in charge has ZERO vision. I'm sick and tired of suffering from overwhelming boredom because of unimaginative people. How dare you look at DOA2 and give us these trash stages with broken danger zones. Too many things are wrong with these games, both big and small. GOODNESS GRACIOUS, TEAM NINJA!

I should be able to playtest any game and give the devs feedback that they have to listen to because I'm certain that I know what I'm talking about when it comes to designing video games.
As long as the players tell me what they want, I would work it out in a way that'd please everyone. No video game under my reign would turn out as a disappointing mess.
I do not want to devote time, energy, or brainpower to learning a stiff, lackluster 2D fighter. I have no emotional attachment to Street Fighter 6 characters, and I do not find their designs interesting.
*Related: https://youtu.be/RAY6MXatVbs

I had a fun video in the works for a couple days now. Not posting it until I can smile again. So annoying!
Kill me so that I may be freed from this world. I never asked to be born and forced to live among you people.

*Featured Video: The overflowing love of FighterSupreme: https://youtu.be/j9GZJK6bM3U
*The Ugly Problems with DOA6: https://youtu.be/ERLaNX8sugg

Approximate mod completion percentage: 7%
Approximate development cost for this update: $90

CHANGES MADE SO FAR

Affected Characters
Helena, Leifang, Diego, Rig, Ayane, Mila, Lisa, Mai, Kokoro, Tamaki, Kasumi, Marie Rose, Rachel, Phase 4, Ryu Hayabusa, Christie, Honoka, Hitomi, Nyotengu, & Eliot

1. The Sidestep Attack damage and effects vary by character (nerfed in general). Slow characters will cause a negative guard break. All Side Attacks will be UNABLE to wall splat.

1. Very few strikes cause a wall splat (dash attacks, slow strikes, certain launchers, etc)

12. Quick Strikes will not deep stun on either ch or critical stun. Strikes within a move string may cause light “Flinch-Stun” like DOADimensions and DOA4. The first strike of a move string can still be used to extend stuns as usual (except for jabs).

13. Many combo enders will now put the opponent into a backward knockdown state to make it easier to force them off of the ground if they try to stall (work-in-progress).

This is the TRUE Evolution of Fighting Entertainment.
See this as an early pre-alpha concept build of DOA6Ultimate.
These aren't necessarily features I would put into the DOA7 "reboot" if I was designing it. But it's a mod, so I don't have absolute creative freedom.

Easy & Quick setup guide and FULL patch notes:
https://docs.google.com/document/d/1Rq5QGKq2_9PwawUUoZnCbQvlKZkS6kZR5Pp-FA0lCQg/edit?usp=sharing
The stronger my opponent, the more fun I'll have.
Add me on Steam if you wanna play DOA6FE: 896591762
~
Tags: dead or alive 7 6 fighters evolution doa6fe doa6++ doa7 designer gameplay mod update online lobby rant rage match patch notes デッド オア アライブ doa balance patch ヒトミ hitomi steam pc PC レイファン Reifan leifang 女天狗 nyotengu rage quit quitting koei tecmo team ninja playtester




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Tags:
nyotengu
dead or alive
team ninja



Other Statistics

Dead or Alive 6 Statistics For KING FighterSupreme

KING FighterSupreme presently has 61,276 views for Dead or Alive 6 across 560 videos, with the game making up over 1 day of published video on his channel. This makes up 60.50% of Dead or Alive 6 content that KING FighterSupreme has uploaded to YouTube.