I make my own game, start to finish (Devlog) - Part 4: Programming Player Input VIDEO
Now that I've got some usable sprite assets to play around with, let's see if we can make our player-controlled ship move the way we want to. I'm pretty happy with how this feels to play, and excited to continue onto programming combat!
Other Videos By Axe Wizard 2022-10-08 I make my own game, start to finish (Devlog) - Part 11: Bigger Ship, and more work on Weapons 2022-10-07 I make my own game, start to finish (Devlog) - Part 10: Code Refactor / Cleanup 2022-10-06 Overwatch Noob's first impressions of Overwatch 2 2022-10-05 Stuck in queue for Overwatch 2? Why not try Paladins? 2022-10-05 I make my own game, start to finish (Devlog) - Part 9: Turrets Pt. 2 (Frantic Coding) 2022-10-04 Overwatch 2 Launch Experience (Noob tries Overwatch for the first time) 2022-10-04 I make my own game, start to finish (Devlog) - Part 8: Turrets Pt. 1 2022-10-01 I make my own game, start to finish (Devlog) - Part 7: Dealing Damage 2022-09-30 I make my own game, start to finish (Devlog) - Part 6: Dynamic Weapons System 2022-09-29 I make my own game, start to finish (Devlog) - Part 5: Firing Projectiles 2022-09-28 I make my own game, start to finish (Devlog) - Part 4: Programming Player Input 2022-09-27 I make my own game, start to finish (Devlog) - Part 3: Placeholder Asset Creation 2022-09-26 I make my own game, start to finish (Devlog) - Part 2: Planning 2022-09-26 Starting a new series! I make my own game, start to finish (Devlog) - Part 1: Introduction 2022-09-24 The Slormancer Ep. 2: Graveyard Slog 2022-09-22 Ever wanted to make your own game? 2022-09-20 The Slormancer Ep. 1: This game made me a Voice Actor! 2022-09-19 Morrowind Ep. 5: Guild Dues 2022-09-14 Zenos Metal: Part 2! (SPOILERS: Shadowbringers and Endwalker) 2022-09-08 Morrowind Ep. 4: Earthly Delights 2022-09-06 Morrowind Ep.3: Advancement and Profits
Tags: Axe
Wizard
Beards
Games
Guitars
Game
Maker
Studio
GMS2
2D
Top
Down
Space
RPG
Indie
Dev
Developer
Development
Programming
Code
Coding
Player
Input
Ship
Accelerate
Acceleration
Thrust
Physics
Inertia