iClone 7.21 Tutorial - Daz Genesis Pipeline Part 3: Batch PBR Texture Loading
Find out more about iClone 7: https://www.reallusion.com/iclone/
3DXchange can be found here: https://www.reallusion.com/iclone/pipeline.html
Check out Daz Edward 8 here: https://www.daz3d.com/edward-8
The Daz Genesis Extension included with the Pipeline version of 3DXchange allows you to import any of your Daz Genesis characters into iClone much faster and easier than before!
This tutorial is part three of a 3-part series that demonstrates a couple of the new improvements that Reallusion has made specifically for Daz Genesis character import into iClone. In this video you'll learn about how to save all your Daz character's textures into a single folder structure so they can be updated more easily, and linked to save resources.
You'll also learn about a special .ini file that has been included with new versions of iClone that allow you to set
0:34 Creating & Loading from a Material Folder
6:21 Adjusting Mesh Materials Together
9:26 Using .ini File for Custom Material Load
13:22 Linking & Unlinking Material Textures
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