iClone 7.21 Tutorial - Linking and Unlinking for Object Textures

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Tirgames Assets can be found here: https://www.reallusion.com/contentstore/FeaturedDeveloper/profile/#!/LenarSadretdinov/iClone

Find out more about iClone 7: https://www.reallusion.com/iclone/

With iClone 7.21, users now have the ability to link the materials and texture channels of all props that share the same texture maps together, saving resources and allowing you to modify a number of different meshes simultaneously.

This tutorial will walk you through a few examples of this new feature by showing you how to link and unlink texture channels for separate modification, and re-link them to allow you to modify parameters with other meshes simultaneously.

2:45 Auto-Link All Object Texture
4:00 Unlink Selected Texture
4:20 Unlink All Material Texture

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Tags:
linking textures
unlinking textures
tutorial
iclone
batch saving
texture load
texture folder structure
material folder structure
Category-Material Generation
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