โš™๏ธ IKEMEN GO Events Mode [Lua Module] Release + How to Install/Set Up Tutorial ๐Ÿ—’๏ธ

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Inspired by Super Smash Bros Melee and the Missions Mode of Ikemen Plus Ultra, I made Events Mode for Ikemen GO.

Mainly intended to be used in Full Games. This module is an entry and example towards adding new game modes to the engine, with exclusive/custom menus.

Following the logic of the Story Mode, the events mode is an expansion that will allow you to separate and further customize access to combats that present specific conditions and that are not related to the story or arcade routes of your game.

To take advantage of the benefits of this module, you must add your events in the select.def file, customize the selection screen through system.def and make use of the launchFight() function offered by Ikemen GO, in a lua script that allows the loading animated sequences (storyboards), the use of different triggers, variables and even the possibility of loading characters or stages that are not in the select.def. Likewise, the possibility of Enable or Disable character select that are loaded from the select.def, Team Mode that will be used for the player side and when an event will be Unlocked, all of this things are possible.

If you have any questions or problems related to this module, you can write in the comments below to help you in any way I can.

โžคFor commissions on Ikemen Plus Ultra or Ikemen GO engines, you can contact me viaโ˜› gamesikemen@gmail.com

From Venezuela, I do my best with passion to present improvements for Ikemen engines, if you wish to make a donation/contribution, you can do it throughโ˜› https://ko-fi.com/cabledorado2

My goal is to contribute to the addition of functionalities or game modes that are currently absent, so that we can all have at our disposal a powerful open source engine that allows us to create or imitate Fighting Games with advanced features and quality like those of games developed by companies.

โžค๐ƒ๐จ๐ฐ๐ง๐ฅ๐จ๐š๐ Events Module and others personal improvements hereโ˜›https://https://github.com/CableDorado2/IkemenGO-GameModes-Tweaks__________________________________________________________
Gameplay
โžค00:00 - Events Menu
โžค00:10 - Event 1 [Mad Titan]
โžค01:58 - Event 2 [Eternal Rivals]
โžค03:41 - Event 2 Clear Cutscene Example
โžค03:59 - Event 3 (Unlocked) - [Crossroad]

Tutorial
โžค06:54 - How to Install Events Module
โžค07:31 - Adding Customizable Screenpack Values
โžค07:53 - Setting Module
โžค08:22 - Adding New Events items to Event Select Menu
โžค09:15 - How to Code Events using launchFight() Lua function
โžค10:50 - Testing Events
_________________________________________________________________
#ikemengo #IkemenEngine #FightingEngine #CD2 #CableDorado2 #MUGEN




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