Implementing an Ink Reader in Godot - Indie Game Devlog

Subscribers:
3,710
Published on ● Video Link: https://www.youtube.com/watch?v=zqQGQ-Xf15Q



Category:
Vlog
Duration: 7:27
867 views
28


Last time we started our gamebook project by designing our UI. Now we implement it to build our Ink markup reader in #godot.


Play the original Twine Zeitgeist 1980 here: http://www.mcoorlim.com/zeitgeist-1980/
Godot: https://godotengine.org/
Ink: https://github.com/inkle/ink
InkGD: https://github.com/ephread/inkgd



-----

Michael Coorlim is a science fiction author and game developer.

You can find my work here: http://www.mcoorlim.com

If you're interested in supporting my creative output and want access to early releases and the like, consider becoming one of my Patreon backers: http://www.patreon.com/mcoorlim







Tags:
Michael
Coorlim
Michael Coorlim
tutorial
how to design user interface
godot tutorial
inkle ink
gamebook layout
80s movies
zeitgeist 1980
game dev tutorial
indie devlog